Crimson Worm Statue
Creature 7 (uncommon) — construct, mindless
Pre-Remaster content. May include legacy alignment.
CrasherAnvilLANDconstructmindless
Source: sky-kings-tomb-bestiary (Pre-Remaster)
Perception +13; darkvision
Skills athletics +17
Str
+6
Dex
+2
Con
+6
Int
-5
Wis
+0
Cha
-5
AC 26 ((22 when broken); construct armor)
Fort +17
Ref +12
Will +10
HP 100
Immunities mental
Speed 30 feet
Offense
Melee Jaws (magical, reach-10, unarmed) +19, Damage 2d12+6 piercing
Melee Tail (magical, reach-10) +19, Damage 2d8+6 bludgeoning
Abilities
Construct Armor — Like normal objects, a crimson worm statue has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once a crimson worm statue is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks and its Armor Class is reduced to 22.
Thrash — The crimson worm statue makes a Strike against each creature in its reach. It can strike up to once with its jaws and any number of times with its tail. Each attack counts toward the worm's multiple attack penalty, but the multiple attack penalty doesn't increase until after it makes all its attacks.
Vomit Worms — Frequency once per day
Effect The statue disgorges a Bore Worm Swarm into an adjacent 10-foot-by-10-foot space. Creatures in the swarm's area are immediately affected by the bore worm swarm's Swarming Bites, after which the bore worm swarm rolls initiative and acts independently before disappearing after 1d6 minutes.
Effect The statue disgorges a Bore Worm Swarm into an adjacent 10-foot-by-10-foot space. Creatures in the swarm's area are immediately affected by the bore worm swarm's Swarming Bites, after which the bore worm swarm rolls initiative and acts independently before disappearing after 1d6 minutes.
WORKS WELL WITH
SnareLANDA controller that pins a foe in the reach zone turns the multi-target sweep into a guaranteed hit instead of a single opportunistic strike.
SniperLANDA ranged attacker stays outside the long reach and adds damage while the statue's sweep occupies melee attention.
WeaverLANDA caster debuffing saves complements the statue's own Fortitude-based swarm reinforcement, softening foes before the worms add pressure.
PUNISHES
✖ clumping✖ melee reliance
Its emergency ability adds a reinforcement swarm mid-fight, so pairing with another late-arriving reinforcement source can overwhelm the party's action economy within the same encounter.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Crimson Worm Statue in the encounter builder — free, no install.
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