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Deimavigga

Creature 17 — devil, fiend, unholy

ShadeWeaverLANDAERIALfienddevilunholy

As masters of cold, calculated logic and perfectly timed proselytization, the loathsome deimaviggas seek to set friend against friend and turn the faithful from their beliefs at every opportunity. Their most common tools are mortal ego and despair. Those who are high-ranking or ambitious among their faith are lured toward self-aggrandizement until they see themselves first and their deity and clergy second. Those prone to doubt or heartache are isolated, as the deimavigga disrupts their divine s

Source: pathfinder-monster-core-2

Perception +32; greater-darkvision; (+36 to sense motive)
Languages chthonian, common, diabolic, draconic, empyrean; indominable oration, telepathy 100 feet
Skills acrobatics +29, deception +34, diplomacy +36, intimidation +30, religion +30, society +27, stealth +33
Str
+7
Dex
+8
Con
+6
Int
+4
Wis
+7
Cha
+9
Items Full Plate
AC 40 Fort +27 Ref +29 Will +32 +1 status to all saves vs. magic
HP 285
Immunities fire
Resistances physical (except silver) 15
Weaknesses holy 15
Speed 30 feet, fly 40 feet

Offense

Melee Claw (agile, finesse, magical, unarmed, unholy) +33, Damage 3d8+18 slashing

Abilities

Greater Darkvision — A creature with greater darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. A creature with greater darkvision can see through even forms of magical darkness.
Telepathy 100 feet (aura, magical, mental) — A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would.
+4 Bonus on Perception to Sense motive
Indomitable Oration — Any creature capable of comprehending speech understands the deimavigga, as if they constantly spoke in all languages at once.
+1 Status to All Saves vs. Magic
Whispers of DiscordCritical Success The target disbelieves the lies and receives the intended benefit of the spell; the target becomes temporarily immune to Whispers of Discord for 24 hours.

Success As critical success, but the target isn't temporarily immune.

Failure The spell fails to affect the target. The target refuses all aid from that caster for 1 round and doesn't count as the caster's ally.

Critical Failure As failure, but the duration is 1 minute.
Boundless Reach (divine, teleportation) — A deimavigga's razor-sharp claws can slice through reality, allowing them to make claw Strikes and use spells with a range of touch against any creature they can see directly or via magic. A creature targeted in this way can retaliate until the start of the deimavigga's next turn; it can target the devil's claws as if the devil were physically present and adjacent to the target, though the claws are Concealed.
Change Shape (concentrate, divine, polymorph) — The deimavigga can take on the appearance of any humanoid. This doesn't change their Speed or attack and damage bonuses with Strikes but might change the damage type their Strikes deal (typically to bludgeoning).

The monster changes its shape indefinitely. It can use this action again to return to its natural shape or adopt a new shape. Unless otherwise noted, a monster cannot use Change Shape to appear as a specific individual. Using Change Shape counts as creating a disguise for the Impersonate use of Deception. The monster's transformation automatically defeats Perception DCs to determine whether the creature is a member of the ancestry or creature type into which it transformed, and it gains a +4 status bonus to its Deception DC to prevent others from seeing through its disguise. Change Shape abilities specify what shapes the monster can adopt. The monster doesn't gain any special abilities of the new shape, only its physical form. For example, in each shape, it replaces its normal Speeds and Strikes, and might potentially change its senses or size. Any changes are listed in its stat block.
Whisper Earworm (divine, emotion, mental) — The deimavigga whispers a terrifying multiversal truth to one adjacent creature, shaking its faith in reality and divinity. The target must attempt a DC 38 Will save. Celestials and fiends gain a +2 status bonus to this save.

Critical Success The target is unaffected and temporarily immune to Whisper Earworm for 24 hours.

Success The target is unaffected.

Failure The next time the target rests, it ruminates on the deimavigga's words instead of sleeping or otherwise resting and awakens Fatigued. The target also becomes Drained 1 and Stupefied 1 until it's no longer fatigued.

Critical Failure As failure, but Drained 2. After this rest, the target must attempt another DC 38 Will save. On a failure, the target becomes Stupefied 2 and takes a –4 status penalty to Will saves against effects from unholy creatures. These effects last until the target unlearns the truth spoken by the deimavigga, requiring a Rewrite Memory spell, other means of modifying their memory, or powerful magic such as a Wish ritual.
Divine Innate Spells DC 38, attack +34
7th Divine Decree, Warp Mind
6th Dominate, Scrying
5th Illusory Scene
4th Translocate, Translocate (At Will)
3rd Dream Message (At Will)
2nd Stupefy (At Will)
1st Illusory Disguise

WORKS WELL WITH

AnvilLAND / AERIALA front-line body absorbs the party's attention while claws with unlimited effective reach still pick targets regardless of position.
SnareLAND / AERIALA controller that pins a target removes the only counterplay to Boundless Reach, since retreating no longer helps anyway.
CrasherLAND / AERIALA burst striker forces reactions the same round the Will-save mental attack lands, stacking tempo pressure before the party can recover.

PUNISHES

✖ positioning reliance✖ low Will✖ hiding behind allies
Avoid stacking with another deceptive Shade-style creature; redundant disguises and misdirection waste action economy without adding new threats.
Works well with · Punishes · Pairing advice Unlock with Tactics

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