Departmental Chair
Creature 7 — human, humanoid
WeaverLANDhumanoid
All the departmental chair really wants is a chance to quietly do their research. Instead, they've been roped into dealing with every emergency—political, supernatural, or emotional—in the university. They are not thrilled about this. True power comes from knowledge—the power to shape the growth of kingdoms by mere whispers, stay three steps ahead of adversaries, or even know which flora is best for creating untraceable poisons.
Source: pathfinder-npc-core
Perception +16
Languages common; up to 4 additional languages
Skills Academia Lore +25, arcana +22, diplomacy +15, occultism +22, One Additional Lore +22, society +17
Str
+0
Dex
+1
Con
+0
Int
+5
Wis
+5
Cha
+3
Items Staff, Spellbook, Writing Set
AC 24
Fort +13
Ref +14
Will +18
HP 115
Speed 25 feet
Offense
Melee Staff (magical, two-hand-d8) +13, Damage 1d4+6 bludgeoning
Melee Fist (agile, finesse, nonlethal, unarmed) +12, Damage 1d4+6 bludgeoning
Abilities
Veteran Researcher — On the rare occasions the departmental chair still deals with their research, they are a 10th-level challenge.
Paper Pusher (arcane, concentrate, spellshape) — The departmental chair has spent so much time dealing with bureaucracy recently that papers and forms have worked their way into the chair's spellcasting. If the departmental chair's next action is to Cast a Spell that deals energy damage, the spell conjures a burst of sharp-edged paper instead. Change the damage type to slashing, and the spell deals an additional 1d6 persistent bleed damage.
Arcane Prepared Spells DC 25, attack +17
4th Mountain Resilience, Wall of Fire
3rd Fireball (×2), Haste, Lightning Bolt
Cantrips (4th) Detect Magic, Ignition, Prestidigitation, Telekinetic Hand
WORKS WELL WITH
AnvilLANDAnvil bodyguards the frail caster, buying time for arcane control spells to shape the battlefield.
FlankerLANDFlanker pressures enemies into the Chair's prepared spell zones, splitting their attention between two threats.
ShadeLANDShade debuffs and disorients enemies, lowering their saves against the Chair's control spells.
PUNISHES
✖ low Will✖ melee rush
stacking Weavers without frontline leaves the caster exposed
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Departmental Chair in the encounter builder — free, no install.
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