← Bestiary index

Departmental Chair

Creature 7 — human, humanoid

WeaverLANDhumanoid

All the departmental chair really wants is a chance to quietly do their research. Instead, they've been roped into dealing with every emergency—political, supernatural, or emotional—in the university. They are not thrilled about this. True power comes from knowledge—the power to shape the growth of kingdoms by mere whispers, stay three steps ahead of adversaries, or even know which flora is best for creating untraceable poisons.

Source: pathfinder-npc-core

Perception +16
Languages common; up to 4 additional languages
Skills Academia Lore +25, arcana +22, diplomacy +15, occultism +22, One Additional Lore +22, society +17
Str
+0
Dex
+1
Con
+0
Int
+5
Wis
+5
Cha
+3
Items Staff, Spellbook, Writing Set
AC 24 Fort +13 Ref +14 Will +18
HP 115
Speed 25 feet

Offense

Melee Staff (magical, two-hand-d8) +13, Damage 1d4+6 bludgeoning
Melee Fist (agile, finesse, nonlethal, unarmed) +12, Damage 1d4+6 bludgeoning

Abilities

Veteran Researcher — On the rare occasions the departmental chair still deals with their research, they are a 10th-level challenge.
Paper Pusher (arcane, concentrate, spellshape) — The departmental chair has spent so much time dealing with bureaucracy recently that papers and forms have worked their way into the chair's spellcasting. If the departmental chair's next action is to Cast a Spell that deals energy damage, the spell conjures a burst of sharp-edged paper instead. Change the damage type to slashing, and the spell deals an additional 1d6 persistent bleed damage.
Arcane Prepared Spells DC 25, attack +17
4th Mountain Resilience, Wall of Fire
3rd Fireball (×2), Haste, Lightning Bolt
Cantrips (4th) Detect Magic, Ignition, Prestidigitation, Telekinetic Hand

WORKS WELL WITH

AnvilLANDAnvil bodyguards the frail caster, buying time for arcane control spells to shape the battlefield.
FlankerLANDFlanker pressures enemies into the Chair's prepared spell zones, splitting their attention between two threats.
ShadeLANDShade debuffs and disorients enemies, lowering their saves against the Chair's control spells.

PUNISHES

✖ low Will✖ melee rush
stacking Weavers without frontline leaves the caster exposed
Works well with · Punishes · Pairing advice Unlock with Tactics

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder NPC Core.

This stat block is Remaster content, used under the ORC License. Reserved Material and Product Identity remain the property of Paizo Inc.

Full licenses · Privacy · Terms · Walkthrough

Run Departmental Chair in the encounter builder — free, no install.

Open in PathfinderGM →