Drake Courser
Creature 12 (uncommon) — cold, dragon
Pre-Remaster content. May include legacy alignment.
CrasherSnareLANDAERIALAQUATICVERTICALcolddragon
Source: fists-of-the-ruby-phoenix-bestiary (Pre-Remaster)
Perception +22; darkvision, scent (imprecise) 30 feet; snow vision
Languages draconic, tien
Skills acrobatics +27, athletics +23, intimidation +19
Str
+5
Dex
+7
Con
+5
Int
-1
Wis
+4
Cha
+1
AC 32
Fort +23
Ref +25
Will +18
HP 230
Immunities cold, paralyzed, unconscious
Weaknesses fire 15
Speed 35 feet, climb 35 feet, fly 65 feet, swim 35 feet (Ice Climb)
Offense
Melee Fangs +25, Damage 3d12+11 piercing plus 1d6 cold
Melee Tail (reach-10) +25, Damage 3d10+11 bludgeoning plus Knockdown
Abilities
Snow Vision — Snow doesn't impair a drake courser's vision; it ignores Concealment from snowfall.
Attack of Opportunity (Special) — Tail only. On a critical hit, the target is knocked Prone; if the target was using a move action, its movement ends.
Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.
Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.
Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
Battle Dance — The drake courser makes two fangs Strikes and one tail Strike in any order. It can replace any of these Strikes with Demoralize or Step.
Buffeting Surge (move) — Frequency three times per day
Effect The drake courser moves up to twice its Speed. It can attempt to Trip with its tail once at any point during its movement.
Effect The drake courser moves up to twice its Speed. It can attempt to Trip with its tail once at any point during its movement.
Freezing Mist Breath (arcane, cold) — The drake spits a ball of liquid up to 60 feet that explodes into a 20-foot burst of freezing mist. Those in the burst take 13d6 cold damage (DC 31 Reflex save). The mist cakes all surfaces in the area with a sheet of slippery ice that turns the area into difficult terrain for 2d4 rounds. It can't use Freezing Mist Breath again for 1d6 rounds.
Ice Climb (35 feet) — A drake courser can climb on ice as though it had the listed climb Speed. It ignores difficult terrain and greater difficult terrain from ice and snow and doesn't risk falling when crossing ice.
Knockdown —
WORKS WELL WITH
SnareLAND / AERIAL / AQUATIC / VERTICALImmobilized targets cannot escape the breath area or avoid the follow-up Battle Dance Strike chain.
ShadeLAND / AERIAL / AQUATIC / VERTICALThe breath weapon and attack of opportunity draw attention and reactions, opening gaps for a stealth partner to strike unseen.
AnvilLAND / AERIAL / AQUATIC / VERTICALA durable anchor holds the enemy line in place while extreme mobility enables strafing runs on backline targets.
WeaverLAND / AERIAL / AQUATIC / VERTICALReflex penalties amplify breath damage and make knockdown and trip attempts more reliable.
PUNISHES
✖ clumping✖ flying✖ low Reflex✖ moving through reach
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Drake Courser in the encounter builder — free, no install.
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