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Endlo Kiver

Creature 12 (unique) — dwarf, humanoid

Pre-Remaster content. May include legacy alignment.

AnvilCrasherLANDhumanoid

Source: stolen-fate-bestiary (Pre-Remaster)

Perception +22; darkvision
Languages common, dwarven, jotun
Skills athletics +25, intimidation +21, performance +21, religion +22, survival +22
Str
+5
Dex
+1
Con
+3
Int
+0
Wis
+4
Cha
+3
Items Greatsword, Half Plate, The Publican, Religious Symbol of Gorum, Steel-Colored Feather Token (Bird)
AC 33 Fort +22 Ref +18 Will +23
HP 215
Resistances slashing 3
Speed 20 feet

Offense

Melee Greatsword (magical, versatile-p) +26, Damage 3d12 + 11 slashing

Abilities

Juggernaut — When Endlo rolls a success at a Fortitude save, he gets a critical success instead.
Gorum's Hand — Endlo deals an additional die of damage with greatswords (included in his Strike above), which also adds an additional die to his Weapon Storm spell.
Replenishment of War — When Endlo damages a creature with a greatsword Strike, he gains 6 temporary Hit Points until the start of his next turn. If the Strike was a critical hit, he instead gains 12 temporary Hit Points.
Resolute Stance (stance) — Endlo draws upon the might of stone to bolster his defenses. While in this stance, he gains a +2 status bonus to his AC and increases his resistance to slashing damage to 15, but he reduces his Speeds by 5 feet.
Divine Spontaneous Spells DC 30, attack +22
6th Zealous Conviction
5th Flame Strike
4th Air Walk, Dimensional Anchor, Weapon Storm
3rd Chilling Darkness, Heroism, Remove Disease
2nd Death Knell, Enlarge, Resist Energy, See Invisibility
1st Command, Harm, Harm, Heal, Ray of Enfeeblement, True Strike
Cantrips (6th) Chill Touch, Daze, Message, Sigil, Stabilize

WORKS WELL WITH

MenderLANDSustains Endlo on the front line where his low Speed and Resolute Stance commit him to a static position.
FlankerLANDProvides flanking bonuses so Endlo's greatsword Strikes connect and trigger Replenishment of War temp HP.
WeaverLANDBrings enemies into the reach of Endlo's slow-advancing front line and clusters them for Weapon Storm.

PUNISHES

✖ slashing damage✖ Fortitude saves✖ attrition tactics✖ physical damage
Second slow-footed frontliner compounds immobility and reduces the formation's tactical flexibility.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #190: The Choosing.

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