Eyelet Swarm
Creature 7 (rare) — beast, swarm
CrasherWeaverAERIALLANDbeast
Hundreds of eyelets can swarm to overwhelm larger threats. Eyelets are tiny, bat-like creatures with wings of shadow and magical scrying sensors embedded in their torsos. They use these eye-like sensors to record nearby events, gaining sustenance in the process. Scrying Station Eyelets live in flocks, nesting at a central scrying station for safety and camaraderie. At these stations, the events the eyelets witness are stored and viewed, and the eyelets' scrying sensors are erased. Wild eyelet
Source: wardens-of-wildwood-bestiary
Perception +18; darkvision
Languages draconic, fey, shadowtongue, common; Can't Speak Any Language
Skills acrobatics +16, stealth +18
Str
+0
Dex
+5
Con
+0
Int
+2
Wis
+4
Cha
+2
AC 24
Fort +12
Ref +18
Will +15
HP 90
Immunities precision, swarm-mind
Resistances bludgeoning 5, slashing 10, piercing 10
Weaknesses area-damage 5, splash-damage 5
Speed 5 feet, fly 40 feet
Abilities
Swarm Mind — This monster doesn't have a single mind (typically because it's a swarm of smaller creatures), and is immune to mental effects that target only a specific number of creatures. It is still subject to mental effects that affect all creatures in an area.
Light Blindness — When first exposed to bright light, the monster is Blinded until the end of its next turn. After this exposure, light doesn't blind the monster again until after it spends 1 hour in darkness. However, as long as the monster is in an area of bright light, it's Dazzled.
Send Signal — The eyelet sends an emergency signal through its scrying sensor to a linked scrying station (see Witness) up to 10 miles away. This transmits the eyelet's distance and direction from the station at the time of sending.
Witness — The eyelet records whatever it perceives, storing it in an embedded, marble-sized sensor. The eyelet can record up to 1 hour of events, starting and stopping across a longer period. Removing the sensor erases its records. An eyelet can transfer everything it has recorded up to 10 miles to its linked scrying station, where the recordings are collected and can be viewed. Doing so empties the sensor so it can be used again. An eyelet can link, or sever its link, to a scrying station as a 10-minute activity with the concentrate trait.
Swarming Cyclone — Each enemy in the swarm's space takes 4d6 bludgeoning damage (DC 25 Reflex save). A creature that fails this save is Stunned 1.
Unnerving Observation (emotion, fear, mental, occult) — The eyelets focus their sensors on the same target. One enemy in the swarm's space takes 6d6 mental damage (DC 25 Will save). On a failed save, the target is Frightened 2 (or Frightened 3 and Fleeing for 1 round on a critical failure).
WORKS WELL WITH
AnvilAERIAL / LANDThe Anvil pins enemies in place while the swarm occupies the same squares to apply Swarming Cyclone damage and Stunned riders.
SniperAERIAL / LANDFrightened enemies impose a penalty to all checks, making them softer targets for the Sniper's precision attacks from range.
WeaverAERIAL / LANDA Weaver's forced movement pushes enemies into the swarm's space where Swarming Cyclone automatically triggers each turn.
PUNISHES
✖ clumping✖ low Will
Works well with · Punishes · Pairing advice
Unlock with Tactics
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