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Fluxwraith

Creature 17 (rare) — incorporeal, spirit, undead, unholy

Pre-Remaster content. May include legacy alignment.

WeaverShadeAERIALundeadunholyincorporeal

To cheat mortality, the rare spellcaster turns to potent temporal stasis magic, or even cryogenic technology. However, such methods are highly unreliable and often fracture the sleeper's soul across the time stream as their physical body perishes. Such an individual can rise as a fluxwraith, an incorporeal undead with a kaleidoscopic consciousness.

Source: book-of-the-dead-bestiary (Pre-Remaster)

Perception +35; darkvision, lifesense (imprecise) 60 feet
Languages common, necril; any four languages (typically ancient languages)
Skills acrobatics +34, arcana +30, intimidation +29, occultism +30, stealth +28
Str
-5
Dex
+9
Con
+0
Int
+5
Wis
+7
Cha
+6
AC 39 Fort +25 Ref +34 Will +30
HP 250 (void healing)
Immunities bleed, death-effects, disease, paralyzed, poison, precision, unconscious
Resistances all-damage (except force, ghost-touch, vitality) 15
Speed 0 feet, fly 40 feet

Offense

Melee Time-shifting Touch (agile, finesse, magical) +34, Damage 3d8+14 force plus Time Shift
Ranged Temporal Fracturing Ray (magical) +34, range increment 30 feet, Damage 3d6+14 mental plus Terrible Foresight

Abilities

Lifesense (Imprecise) 60 feet — Lifesense allows a monster to sense the vital essence of living and undead creatures within the listed range. The sense can distinguish between the vitality energy animating living creatures and the void energy animating undead creatures, much as sight distinguishes colors.
Void Healing — A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Terrible Foresight (mental, occult, prediction) — A creature struck by the fluxwraith's temporal fracturing ray receives a glimpse of a possible tragic event in its future. It must succeed at a DC 35 Will save or become Slowed 1 and Stupefied 1 (Slowed 2 and Stupefied 2 on a critical failure). If the creature is already affected by terrible foresight, it increases its stupefied value by 1 on a failed save, to a maximum of stupefied 4. Each time the creature gets a full night's rest, its condition values from terrible foresight decrease by 1.
Time Shift (occult) — A creature struck by the fluxwraith's time-shifting touch must succeed at a DC 35 Will saving throw or be thrust forward in time, vanishing from its space. The target automatically reappears in the same location after 1d4 rounds but can attempt an additional Will save at the end of each of its turns to end the duration. If its original space is occupied when it returns, the creature appears in the nearest unoccupied space. Since the creature is shunted forward in time, it doesn't experience any of the intervening time. Likewise, any effects on the creature with a duration don't decrease their duration, resuming when the creature reappears. A creature that succeeds at any saving throw against time shift is temporarily immune for 1 hour.
Occult Innate Spells DC 39, attack +31
10th Time Stop
6th Cast into Time
3rd Day's Weight, Haste (Self Only), Paralyze
2nd Mirror Image
1st Déjà Vu (At Will)
Cantrips (10th) Daze

WORKS WELL WITH

AnvilAERIALA durable aerial-capable frontline body can occupy melee range so the ranged mental attacks don't go entirely unanswered.
SnareAERIALA controller that locks down survivors compounds the pressure while a displaced ally is temporarily out of the fight.
CrasherAERIALA hard-hitting flier can capitalize on a target left slowed and stupefied by the ray before it recovers.

PUNISHES

✖ low Will✖ melee reliance✖ solo positioning
Avoid stacking multiple heavy-control casters that rely on the same Will-save lockdown; the party only needs to solve one caster problem.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Book of the Dead.

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