← Bestiary index

Formian Sting Trench

Hazard 4 — mechanical, trap

A thin layer of canvas conceals this 10-foot-square pit, the walls of which are studded with dagger-sized formian stingers. Creatures that fall into the trap risk being gouged by the poisonous barbs.

Source: gatewalkers-bestiary

Perception +0
Skills stealth +0
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 18 Fort +8 Ref +8 Will +0
HP 30
Immunities critical-hits, precision

Offense

Melee Stinger +17, Damage 1d8+3 piercing plus Formian Trench Poison

Abilities

Entrench (attack) —
Formian Trench Poison (poison) — Saving Throw DC 21 Fortitude

Maximum Duration 6 rounds

Stage 1 1d6 poison (1 round)

Stage 2 1d6 poison and Clumsy 1 (1 round)

Stage 3 1d6 poison, clumsy 1, and Enfeebled 1 (1 round)

Stage 4 2d6 poison, clumsy 1, and enfeebled 1 (1 round)

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Adventure Path: Gatewalkers.

This stat block is Remaster content, used under the ORC License. Reserved Material and Product Identity remain the property of Paizo Inc.

Full licenses · Privacy · Terms · Walkthrough

Run Formian Sting Trench in the encounter builder — free, no install.

Open in PathfinderGM →