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Gedovius

Creature 16 (unique) — beast, earth

Pre-Remaster content. May include legacy alignment.

FlankerShadeLANDAERIALbeastearth

Gargoyles are monstrous hunters made of elemental stone. They use their resemblance to decorative statues to hide in plain sight in cities during the day and descend upon unlucky pedestrians at night. Their most common form is that of a horned humanoid with bat-like wings, but individual gargoyles show a great deal of variation, with some appearing more or less humanoid and others resembling no known creature. A gargoyle's features are not flxed; city-dwelling gargoyles who remain in the same lo

Source: kingmaker-bestiary (Pre-Remaster)

Perception +28; darkvision
Languages common, petran, sakvroth
Skills acrobatics +31, athletics +28, intimidation +26, stealth +33, Torture Lore +28
Str
+6
Dex
+9
Con
+5
Int
+2
Wis
+6
Cha
+2
Items Leather Armor, Key
AC 39 Fort +27 Ref +31 Will +28
HP 222
Resistances physical (except adamantine) 15
Speed 25 feet, fly 40 feet

Offense

Melee Jaws (unarmed) +32, Damage 3d8+12 piercing
Melee Claw (agile, unarmed) +32, Damage 3d6+12 slashing

Abilities

Clawed Feet (attack) —
Dread Striker — Any creature that has the Frightened condition is also Off-Guard against Gedovius's attacks.
Intimidating Prowess — Gedovius ignores the penalty for not sharing a language when he attempts to Demoralize a target.
Rip and RendFrequency once per round

Requirements Gedovius's last action was a melee Strike that dealt sneak attack damage to an Off-Guard target.

Effect Gedovius deals 6d6 bleed damage to the target.
Sneak Attack — Gedovius deals 3d6 extra precision damage to Off-Guard creatures.
Statue (concentrate) — Until the next time he acts, Gedovius appears to be a statue. He has an automatic result of 44 on Deception checks and DCs to pass as a statue.

WORKS WELL WITH

AnvilLAND / AERIALAnvil draws aggro while Flanker exploits off-guard from an off-angle to trigger Sneak Attack.
CrasherLAND / AERIALCrasher disrupts formations and can Frighten enemies, which Dread Striker converts to off-guard automatically.
SnareLAND / AERIALSnare area denial restricts escape routes so Flanker controls where the flank happens.

PUNISHES

✖ frightened party members✖ non-adamantine weapons✖ low Perception
Stacking multiple Flankers may compete for off-guard condition without enough enablers.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Kingmaker.

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