Gomwai
Creature 12 (unique) — goblin, humanoid
Pre-Remaster content. May include legacy alignment.
FlankerCrasherLANDgoblin
Source: fists-of-the-ruby-phoenix-bestiary (Pre-Remaster)
Perception +21; darkvision
Languages goblin, taldane, tien
Skills acrobatics +22, athletics +27, intimidation +24, stealth +22, Underworld Lore +20
Str
+5
Dex
+4
Con
+3
Int
+0
Wis
+3
Cha
+0
Items +1 Striking Handwraps of Mighty Blows, Bracers of Armor I
AC 33
Fort +26
Ref +23
Will +20
HP 235
Speed 25 feet
Offense
Melee Fist (agile, cold-iron, finesse, magical, nonlethal, silver, unarmed) +25, Damage 2d6+10 bludgeoning
Abilities
Flurry of Blows (flourish) — Gomwai makes two Strikes with his fist. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses.
Flurry of Maneuvers — Gomwai can replace one or both of his attacks during a Flurry of Blows with Grapples, Shoves, or Trips.
Powerful Fists — Gomwai's fist Strikes are treated as cold iron and silver and don't take penalties when making lethal attacks.
Stunning Fist (incapacitation) — When Gomwai targets the same creature with two Strikes from his Flurry of Blows, he can try to stun the creature. If either Strike hits and deals damage, the target must succeed at a DC 30 Fortitude save or be Stunned 1 (or Stunned 3 on a critical failure).
WORKS WELL WITH
AnvilLANDAnvil holds enemies in place for Gomwai to land Grapples, Trips, and Stunning Flurry.
WeaverLANDWeaver groups enemies so Flurry of Blows and Shove affect multiple targets per turn.
CrasherLANDCrasher capitalizes on stunned or prone targets with high-damage follow-ups.
PUNISHES
✖ mobility✖ low Fortitude
double Flanker competes for the same debuff targets
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Gomwai in the encounter builder — free, no install.
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