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Graveknight Of Kharnas

Creature 17 (rare) — undead, unholy

Pre-Remaster content. May include legacy alignment.

AnvilCrasherLANDundeadfire

Source: agents-of-edgewatch-bestiary (Pre-Remaster)

Perception +30; darkvision
Languages common, necril
Skills athletics +34, intimidation +33, Warfare Lore +28
Str
+9
Dex
+1
Con
+7
Int
+3
Wis
+6
Cha
+8
Items Greataxe, Javelin (3), Breastplate
AC 40 Fort +32 Ref +24 Will +29
HP 260 ((void healing, rejuvenation))
Immunities bleed, death-effects, disease, fire, paralyzed, poison, precision, unconscious
Resistances vitality 19
Speed 25 feet

Offense

Melee Greater Flaming Greataxe (magical, sweep) +33, Damage 3d12+19 slashing plus 1d6 fire
Ranged Greater Flaming Javelin (magical, thrown-30) +29, Damage 3d6+19 piercing plus 1d6 fire

Abilities

Attack of Opportunity
Rejuvenation (divine) — When a graveknight is destroyed, its armor rebuilds its body over the course of days-or more quickly if the armor is worn by a living host. If the body is destroyed before then, the process restarts.

A graveknight can only be permanently destroyed by obliterating its armor (such as with Disintegrate), transporting it to the Forge of Creation, or throwing it into the heart of a volcano.
Sacrilegious Aura (aura, divine, evil) — 30 feet. When a creature in the aura uses a vitality spell or ability, the graveknight automatically attempts to counteract it, with a +27 counteract modifier.
Void Healing — A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Devastating Blast (arcane, fire) — The graveknight unleashes a 30-foot cone of energy.

Creatures in the area take 10d12 fire damage (DC 37 Reflex save).

The graveknight can't use this ability again for 1d4 rounds.
Graveknight's Curse — This curse affects anyone who wears a graveknight's armor for at least 1 hour

Saving Throw DC 43 Will save

Onset 1 hour

Stage 1 Doomed 1 and can't remove the armor (1 day)

Stage 2 Doomed 2, hampered 10, and can't remove the armor (1 day)

Stage 3 dies and transforms into the armor's graveknight
Kharnas's Blessing — The graveknight carves the sigil of Kharnas onto an adjacent Immobilized or Unconscious creature.

As long as the creature bears the sigil of Kharnas, it takes a -2 status penalty to saving throws against the abilities of any creature that previously served Kharnas, but it can also freely pass through any hazards that can be bypassed by those bearing the sigil of Kharnas, such as Kharnas's glyphs.
Weapon Master — The graveknight has access to the critical specialization effects of any weapons it wields.

WORKS WELL WITH

WeaverLANDA weaver clusters enemies with forced movement positioning them within the anvil's attack of opportunity reach and devastating blast cone.
ShadeLANDA shade flanks from stealth while the anvil holds attention drawing reactive strikes away from the skirmisher.

PUNISHES

✖ clumping✖ vitality magic✖ precision damage✖ bleed✖ movement in melee
same-role stacking with another anvil reduces tactical flexibility and area coverage.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #162: Ruins of the Radiant Siege.

This stat block is Open Game Content, used under the Open Game License 1.0a (full license text) and not under the ORC License. The Section 15 copyright notice required by that license is reproduced in full on our licenses page.

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