Gray Gardener Director General
Creature 16 (rare) — human, humanoid
Pre-Remaster content. May include legacy alignment.
FlankerShadeLANDhumanhumanoid
Source: night-of-the-gray-death-bestiary (Pre-Remaster)
Perception +28
Languages common, diabolic, elven, requian
Skills acrobatics +27, deception +31, diplomacy +29, intimidation +31, occultism +28, society +28, stealth +27
Str
+2
Dex
+5
Con
+1
Int
+4
Wis
+2
Cha
+5
Items Dagger (2), Sword Cane, Breastplate, Ceramic Mask
AC 39
Fort +26
Ref +27
Will +30
HP 300
Speed 25 feet
Offense
Melee Sword Cane (agile, concealable, finesse) +32, Damage 3d6+8 piercing
Melee Dagger (agile, finesse, versatile-s) +32, Damage 2d4+8 piercing
Ranged Dagger (agile, thrown-10, versatile-s) +32, Damage 2d4+8 piercing
Abilities
Anonymity — The Gray Gardener Director General has a +2 circumstance bonus to Deception checks and saving throws to conceal their identity and a +2 circumstance bonus to their Deception DC against effects that ferret out information about the Gray Gardener's identity.
Gardener's Resolve —
Quick Draw — The director general Interacts to draw a weapon, and then Strikes with that weapon.
Skewer the Fearful — The director general's Strikes deal an additional 4d6 precision damage to frightened creatures. If the Strike against a frightened creature is a critical hit, the creature doesn't automatically reduce its frightened condition at the end of its next turn.
Stern Glare (concentrate, visual) —
Whispers of Superiority (auditory, concentrate, mental) — The director general utters a few words to a non-frightened target within 60 feet that can hear them, bolstering the target's indignation of cowards. The target creature must succeed at a DC 39 Will save, or it doesn't count frightened creatures as allies and can't Aid them or flank with them. This effect lasts for 1 round (1 minute on a critical failure).
WORKS WELL WITH
AnvilLANDLocks an enemy in place so the Flanker circles freely for flanking and triggers Skewer the Fearful precision damage.
ShadeLANDApplies frightened condition through separate debuffs, compounding the precision-damage window for both Skewer the Fearful and other fear-dependent effects.
CrasherLANDForces enemies to scatter, isolating priority targets the Flanker can chase down with Quick Draw and consistent melee pressure.
PUNISHES
✖ low Will✖ standing still
Works well with · Punishes · Pairing advice
Unlock with Tactics
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