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Hong Meigui

Creature 10 (unique) — undead, unholy, vampire

AnvilWeaverLANDundeadunholy

Jiang-shi are terrifying hopping vampires from Tian Xia. Though similar to other vampires—they are undead, drain vital energy from the living, and can be slain only in specific ways—jiang-shi feast upon the breath of the living, also known as qi or ki, instead of blood. While they possess unique powers, including their magic-deflecting paper fulus, extraordinary jumping ability, and immunity to sunlight, jiang-shi also possess unique vulnerabilities, such as the inability to see living creatures

Source: season-of-ghosts-bestiary

Perception +20; darkvision; breathsense (precise) 60 feet
Languages common, necril
Skills acrobatics +19, athletics +21, intimidation +20, nature +22, religion +20
Str
+5
Dex
+3
Con
+4
Int
+3
Wis
+6
Cha
+4
Items Urumi, Key
AC 29 Fort +20 Ref +15 Will +22
HP 128 (fast healing 10, one more breath, void healing)
Immunities death-effects, disease, paralyzed, poison, prone, sleep
Resistances physical (except duskwood) 10
Speed 20 feet (rigor mortis)

Offense

Melee Claw (agile, unarmed) +22, Damage 2d10+11 piercing plus Grab
Melee Urumi (deadly-d10, magical, sweep) +23, Damage 1d6 electricity plus 1d6 fire plus 2d6+11 slashing

Abilities

Breathsense (Precise) 60 feet — Hong Meigui can't perceive living creatures beyond 5 feet except with breathsense; a living creature that holds its breath is Invisible to her as long as it holds its breath.
Fast Healing 10 — A monster with this ability regains the given number of Hit Points each round at the beginning of its turn.
Jiang-Shi Vulnerabilities — All jiang-shi possess the following vulnerabilities.

Revulsion A jiang-shi can't voluntarily come within 10 feet of a brandished mirror or the sound of ringing handbells. A creature can Interact with a mirror or handbell to brandish or ring the item for 1 round (similar to Raising a Shield). If the jiang-shi involuntarily comes within 10 feet of an object of their revulsion, they gain the Fleeing condition, running from the object of their revulsion until they are 10 feet or farther from the object. After 1 round of being exposed to the object of their revulsion, a jiang-shi can attempt a DC 25 Will save as a single action, which has the concentrate trait. On a success, they overcome their revulsions for 1d6 rounds (or 1 hour on a critical success).

Bitter Epiphany A jiang-shi is afflicted by severe melancholia when reminded of their debased nature and the truth of their existential disconnection from living beings. When a jiang-shi sees an altar with at least 1 Bulk of food offerings to ancestor spirits, they must attempt a DC 25 Will save. They are then temporarily immune to Bitter Epiphany for 1 minute.

Critical Success The jiang-shi is unaffected.

Success The jiang-shi is Stupefied 1 for 1 round.

Failure The jiang-shi is Stupefied 2 for 1 minute.

Critical Failure The jiang-shi is stupefied 2 and Confused for 1 minute.
One More Breath (divine, void) — Hong Meigui isn't destroyed at 0 HP; instead, she falls Unconscious and awakens in 1 minute with 1 Hit Point. Scattering at least 1 Bulk of glutinous rice or hen eggs on her while she's unconscious in this way destroys her permanently, as will any attack from a weapon made of duskwood or peachwood.
Void Healing — A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Warped Fulu — The corrupted fulu attached to Hong Meigui's brow makes her immune to spells cast from a magic item without expending a spell slot, such as from a scroll or wand. A creature can Steal the warped fulu, rolling against her Perception DC of 30. This ends her immunity to these effects. If a creature then destroys the warped fulu with an Interact action, Hong Meigui also loses her fast healing. She can create a replacement warped fulu by spending 1 uninterrupted hour inscribing a strip of paper with a writing instrument.
Drain Qi (divine) — This drained condition value decreases by 1 every week. Once per day, if the victim restricts their diet to glutinous rice for the day and spends 10 minutes engaging in vigorous physical activity by succeeding at a DC 25 Athletics check, they reduce their drained condition by 1.
Rigor Mortis — Hong Meigui's hopping movement lets her ignore difficult terrain and effects that would render her Prone. She can't take the Drop Prone action, and when she Leaps, she doesn't trigger reactions normally triggered by movement.
Grab
Occult Innate Spells DC 29, attack +21
5th Hallucination, Subconscious Suggestion
4th Vision of Death
3rd Paralyze, Vampiric Feast
1st Charm
Cantrips (5th) Message, Shield, Telekinetic Hand, Telekinetic Projectile

WORKS WELL WITH

FlankerLANDAnvil pins foes with Grab, granting consistent off-guard that Flanker exploits for precision damage.
SniperLANDAnvil holds enemies in melee while Sniper delivers damage from safe range.
MenderLANDMender sustains the durable Anvil through prolonged engagements while she controls the front line.

PUNISHES

✖ scroll and wand reliance✖ clumping
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Season of Ghosts Hardcover Compilation.

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