Hooklimb Xulgath
Creature 10 (rare) — humanoid, xulgath
Pre-Remaster content. May include legacy alignment.
FlankerAnvilLANDVERTICALxulgath
Source: extinction-curse-bestiary (Pre-Remaster)
Perception +18; darkvision
Languages draconic, sakvroth
Skills acrobatics +25, athletics +21, intimidation +16, stealth +19, survival +16
Str
+7
Dex
+5
Con
+3
Int
+0
Wis
+2
Cha
+0
AC 29
Fort +21
Ref +21
Will +16
HP 190
Speed 25 feet, climb 25 feet
Offense
Melee Jaws (unarmed) +22, Damage 1d6+13 piercing
Melee Claw (agile, unarmed) +22, Damage 2d8+13 slashing
Abilities
Quick Catch — The hooklimb always critically succeeds at checks to Grab an Edge.
Attack of Opportunity —
Powerful Stench (aura, olfactory) — 30 feet. A creature that enters the area must attempt a DC 28 Fortitude save. On a failure, the creature is Sickened 2, and on a critical failure, the creature is also Slowed 1 for as long as it is sickened. While within the aura, the creature takes a -2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stenches for 1 minute.
Raking Claws — The hooklimb flexes hooklike barbs on its claws. Until the start of the hooklimb's next turn, its claws Strikes deal an additional 1d10 persistent bleed damage.
Rend — Strike: Claw
A Rend entry lists a Strike the monster has.
Requirements The monster hit the same enemy with two consecutive Strikes of the listed type in the same round.
Effect The monster automatically deals that Strike's damage again to the enemy.
A Rend entry lists a Strike the monster has.
Requirements The monster hit the same enemy with two consecutive Strikes of the listed type in the same round.
Effect The monster automatically deals that Strike's damage again to the enemy.
WORKS WELL WITH
CrasherLAND / VERTICALHigh burst damage capitalizes on sickened enemies from the Powerful Stench aura.
WeaverLAND / VERTICALForced movement and debuffs keep foes inside the stench aura for sustained pressure.
ShadeLAND / VERTICALStealth and climb mobility allow both to set up ambushes from elevated positions.
PUNISHES
✖ clumping✖ low Fortitude
Works well with · Punishes · Pairing advice
Unlock with Tactics
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