Ilora Nuski
Creature 12 (unique) — human, humanoid
Pre-Remaster content. May include legacy alignment.
FlankerCrasherLANDhumanoidprimalnature
Source: kingmaker-bestiary (Pre-Remaster)
Perception +22
Languages common, hallit, skald
Skills acrobatics +23, athletics +21 (+23 to Jump), nature +22, River Lore +22, society +20, stealth +25, survival +24
Str
+3
Dex
+5
Con
+3
Int
+2
Wis
+4
Cha
-1
Items Shortsword (2), Studded Leather Armor, Boots of Bounding
AC 33
Fort +21
Ref +25
Will +22
HP 220
Speed 30 feet
Offense
Melee Shortsword (agile, finesse, magical, versatile-s) +26, Damage 2d6+6 piercing
Abilities
Twin Riposte —
Nature's Edge — Ilora always finds the weak points in her foes' defenses when they're on unfavorable terrain. Enemies are Off-Guard to her if they're in difficult terrain, Restrained, or Immobilized due to natural or magical environmental effects.
Twin Parry —
Twin Takedown — Frequency once per round
Requirements Ilora wields two melee weapons, each in a different hand.
Effect Ilora makes two Strikes against her target, one with each of the required weapons. If both hit the same target, combine the damage from the weapons for the purpose of resistances and weaknesses. She applies her multiple attack penalty to each Strike normally.
Requirements Ilora wields two melee weapons, each in a different hand.
Effect Ilora makes two Strikes against her target, one with each of the required weapons. If both hit the same target, combine the damage from the weapons for the purpose of resistances and weaknesses. She applies her multiple attack penalty to each Strike normally.
Wild Stride — Ilora moves quickly through obstacles. She ignores the effects of nonmagical difficult terrain and treats the hindrances of greater difficult terrain as those of difficult terrain. Within 300 feet of a river bank, she ignores the effects of all nonmagical difficult and greater difficult terrain.
Primal Prepared Spells DC 30, attack +22
2nd Animal Messenger, Entangle
1st Alarm, Heal, Pass Without Trace
Cantrips (3rd) Electric Arc, Light, Produce Flame, Tanglefoot
WORKS WELL WITH
SnareLANDA controller that restrains or immobilizes a target automatically makes it Off-Guard to this duelist's twin-weapon offense.
AnvilLANDA frontline body holds ground in the open while this creature freely repositions through difficult terrain to strike unexpected angles.
WeaverLANDA control caster's terrain-based spells synergize directly with this creature's bonus against foes stuck in difficult terrain.
PUNISHES
✖ difficult terrain reliance✖ restrained or immobilized allies✖ melee reliance
Works well with · Punishes · Pairing advice
Unlock with Tactics
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