Jabali
Creature 7 — earth, elemental, genie
AnvilCrasherLANDSUBTERRANEANearthelemental
The proud and brazen jabalis of the Plane of Earth value physical skill and love bargaining, games of chance, and working with metal and stone. Before mortal history, genies were some of the first creations of the cosmos to possess free will. Formed of elemental matter, they traversed the Universe and the six elemental planes of air, earth, fire, metal, water, and wood. The genies who remained on each elemental plane found their matter replaced with those elements. Genies of metal and wood appe
Source: pathfinder-monster-core
Perception +15; darkvision, tremorsense (imprecise) 60 feet
Languages common, petran; Truespeech
Skills athletics +19, crafting +14, deception +16, nature +15, society +14
Str
+6
Dex
+1
Con
+4
Int
+3
Wis
+2
Cha
+3
Items Falchion
AC 25
Fort +18
Ref +12
Will +15
HP 110
Speed 25 feet, burrow 45 feet, climb 20 feet (earth glide)
Offense
Melee Falchion (forceful, magical, reach-10, sweep) +20, Damage 1d10+12 slashing
Melee Fist (agile, magical, nonlethal, reach-10, unarmed) +19, Damage 1d4+12 bludgeoning plus Push, Shove Into Stone
Abilities
Tremorsense (Imprecise) 60 feet — Tremorsense allows a monster to feel the vibrations through a solid surface caused by movement. It is an imprecise sense with a limited range (listed in the ability). Tremorsense functions only if the monster is on the same surface as the subject, and only if the subject is moving along (or burrowing through) the surface.
Constant Spells — A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires.
Earth Glide — The jabali can Burrow through dirt and stone at its full burrow Speed, leaving no tunnels or signs of its passing.
Stone Clutch (arcane, earth) — When the jabali Pushes a creature into a stone barrier, the surface grips it with fingers of stone. The target must succeed at a DC 22 Reflex save or become Grabbed by the surface (Escape).
Push 10 feet —
Arcane Innate Spells DC 24, attack +16
7th Interplanar Teleport (to Astral Plane, Elemental Planes, or the Universe only)
5th Truespeech (Constant), Wall of Stone
4th Shape Stone (At Will)
Cantrips (7th) Detect Magic
WORKS WELL WITH
WeaverSUBTERRANEAN / LANDA weaver that pushes or pulls enemies into stone surfaces lets the jabali trigger Stone Clutch to grab them against the wall.
SniperLAND / VERTICALA sniper benefits from the jabali holding enemies grabbed against walls and using Earth Glide to emerge from unexpected directions.
CrasherLAND / SUBTERRANEANA crasher fighting alongside the jabali capitalizes on the sweep trait's ability to pressure multiple clustered foes at once.
PUNISHES
✖ wall proximity✖ clumping✖ ground reliance
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Jabali in the encounter builder — free, no install.
Open in PathfinderGM →