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Kas Xi Rai

Creature 17 (unique) — human, humanoid

Pre-Remaster content. May include legacy alignment.

FlankerWeaverLANDVERTICAL

Source: fists-of-the-ruby-phoenix-bestiary (Pre-Remaster)

Perception +26
Languages goblin, taldane, tien
Skills acrobatics +31, athletics +29, Crime Lore +27, deception +30, intimidation +30, stealth +31, thievery +31
Str
+4
Dex
+6
Con
+0
Int
+2
Wis
+3
Cha
+5
Items +2 Gerater Striking Greater Corrosive Handwraps of Mighty Blows, Bracers of Armor II, Potion of Undetectability
AC 38 ((42 vs. reactions and ranged weapon attacks)) Fort +26 Ref +32 Will +29
HP 300
Speed 50 feet, climb 35 feet

Offense

Melee Fist (agile, finesse, magical, nonlethal, unarmed) +31, Damage 3d6+12 bludgeoning plus 1d6 acid
Melee Lashing Branch (agile, finesse, magical, nonlethal, unarmed) +31, Damage 3d8+12 slashing plus 1d6 acid

Abilities

AC 42 vs. Reactions and Ranged Weapon Attacks
Tangled Forest Trip
Exhausting Flurry — When Kas Xi Rai targets the same creature with two Strikes from her Flurry of Blows and at least one hits and deals damage, the target must succeed at a DC 39 Fortitude save or be Enfeebled 1 and take a –5-foot status penalty to land Speed while enfeebled. On a critical failure, the creature is Enfeebled 2 and takes a –10-foot status penalty to land Speed while enfeebled.
Flurry of Blows (flourish) — Kas Xi Rai makes two Strikes with her fist. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses.
Tangled Forest Rake — Kas Xi Rai makes a lashing branch Strike. If she hits and deals damage, she forces the target to move 5 feet into a space within her reach.
Tangled Forest Stance (stance) — Kas Xi Rai extends her arms and enters a deadly tree-like combat stance. As long as she is in this stance, Kas Xi Rai can use Tangled Forest Trip and Tangled Forest Rake and make lashing branch Strikes with her fists.
Arcane Focus Spells DC 38, attack +30; 3 Focus Points
5th Wind Jump
1st Ki Rush, Ki Strike

WORKS WELL WITH

AnvilLAND / VERTICALAn Anvil holds enemy attention while the Flanker exploits flanking for higher accuracy.
MenderLAND / VERTICALA Mender sustains the Flanker through extended skirmish exchanges, enabling continued pressure.
ShadeLAND / VERTICALA Shade's debuffs make the Flanker's trip and rake maneuvers more likely to land.

PUNISHES

✖ reactions✖ ranged weapons
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #167: Ready? Fight!.

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