Kharostan
Creature 16 (unique) — fiend, humanoid, unholy, urdefhan
Pre-Remaster content. May include legacy alignment.
CrasherFlankerLANDVERTICALfiendunholy
Source: extinction-curse-bestiary (Pre-Remaster)
Perception +29; greater-darkvision, truesight 60 feet
Languages aklo, common, daemonic, sakvroth
Skills acrobatics +28, athletics +31, Black Desert Lore +25, crafting +25, intimidation +28, religion +27, stealth +28, survival +29
Str
+6
Dex
+6
Con
+4
Int
+1
Wis
+3
Cha
+4
Items Composite Longbow, Rhoka Sword, Studded Leather Armor
AC 38
Fort +28
Ref +30
Will +25
HP 280 (void healing)
Immunities death-effects, disease, fear-effects
Weaknesses vitality 15
Speed 30 feet, climb 30 feet
Offense
Melee Rhoka Sword (fatal-d10, magical, reach-10, two-hand-d12, unholy) +32, Damage 3d8+12 slashing
Melee Jaws (unarmed, unholy) +31, Damage 3d8+12 piercing plus Wicked Bite
Ranged Composite Longbow (deadly-d10, magical, propulsive, reload-0, unholy, volley-30) +32, range increment 100 feet, Damage 2d8+9 piercing
Abilities
Greater Darkvision — A creature with greater darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. A creature with greater darkvision can see through even forms of magical darkness.
Constant Spells — A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires.
Attack of Opportunity —
Necrotic Decay (divine, void) — When Kharostan dies, his daemon-tainted flesh quickly rots away and sublimates into a foul-smelling gas that fills a 10-foot emanation around his body.
All creatures within the area take 20d6 void damage as their flesh curdles and rots as well (DC 37 Fortitude save).
All creatures within the area take 20d6 void damage as their flesh curdles and rots as well (DC 37 Fortitude save).
Void Healing — A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Devastating Strikes — Kharostan's melee Strikes ignore 10 points of a creature's resistance to physical damage.
Furious Sprint (rage) — Kharostan Strides up to five times his Speed in a straight line. He can increase the number of actions for this activity to 3 in order to Stride up to eight times his Speed in a straight line instead.
Rage (concentrate, emotion, mental) — Kharostan can't use concentrate actions except Seek and actions with the rage trait. The rage lasts for 1 minute, until there are no enemies Kharostan can perceive, or until Kharostan falls unconscious. Once the rage ends, Kharostan can't again for 1 minute.
Reckless Abandon (rage) —
Wicked Bite — If the jaws Strike was a critical hit, the creature takes both effects, rolling the saving throw once and using the result for both effects.
Drain Blood Kharostan drinks some of the victim's blood. On a failed save, the victim is Doomed 1 and Drained 1, and Kharostan regains 20 healing HP (on a critical failure, the creature is Doomed 2 and Drained 2, and Kharostan regains 40 healing HP).
Drain Vitality (necromancy) Kharostan draws out some of the creature's vital essence. The creature becomes Enfeebled 2 for 1 hour on a failed save (or Enfeebled 3 for 1 hour on a critical failure).
Drain Blood Kharostan drinks some of the victim's blood. On a failed save, the victim is Doomed 1 and Drained 1, and Kharostan regains 20 healing HP (on a critical failure, the creature is Doomed 2 and Drained 2, and Kharostan regains 40 healing HP).
Drain Vitality (necromancy) Kharostan draws out some of the creature's vital essence. The creature becomes Enfeebled 2 for 1 hour on a failed save (or Enfeebled 3 for 1 hour on a critical failure).
Divine Innate Spells DC 37, attack +29
6th True Seeing (Constant)
2nd Death Knell
1st Feather Fall (At Will) (Self Only), Ray of Enfeeblement
WORKS WELL WITH
WeaverLAND / VERTICALA Weaver herds enemies into the Crasher's reach and Attack of Opportunity zone.
MenderLAND / VERTICALA Mender sustains the Crasher through its Rage-imposed vulnerability and frontline attrition.
PUNISHES
✖ movement✖ physical resistance✖ ranged reliance
Another Crasher would compete for frontline positioning while Rage limits concentrate-dependent cooperative tactics.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Kharostan in the encounter builder — free, no install.
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