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Khurfel

Creature 10 (unique) — humanoid, urdefhan

Pre-Remaster content. May include legacy alignment.

CrasherAnvilLANDurdefhanhumanoiddivinevoid

Khurfel leads the largest and most active group of adversaries the heroes face in the Abomination Vaults. His fated confrontation with the heroes is necessary because he holds the Emerald Fulcrum Lens and refuses to give it up as long as he lives, as it symbolizes the leadership of his cult. Khurfel's vision of falling at the heroes' hands doesn't inspire fear-it inspires fury, and he fights against his prophesized enemies as long as breath remains in his body.

Source: abomination-vaults-bestiary (Pre-Remaster)

Perception +19; greater-darkvision
Languages aklo, daemonic, sakvroth
Skills athletics +22, intimidation +19, survival +20
Str
+5
Dex
+4
Con
+3
Int
+0
Wis
+5
Cha
+4
Items Heavy Crossbow, +1 Striking Rhoka Sword, Chain Mail, Emerald Fulcrum Lens
AC 28 Fort +20 Ref +19 Will +22
HP 200 (void healing)
Immunities death-effects, disease, fear-effects
Weaknesses vitality 10
Speed 25 feet

Offense

Melee Rhoka Sword (deadly-2d8, magical, two-hand-d10) +24, Damage 2d8+11 slashing
Melee Jaws (unarmed) +23, Damage 2d8+11 piercing plus Wicked Bite
Ranged Heavy Crossbow (reload-2) +22, range increment 120 feet, Damage 1d10 piercing

Abilities

Greater Darkvision — A creature with greater darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. A creature with greater darkvision can see through even forms of magical darkness.
Attack of Opportunity
Necrotic Decay (divine, void) — When Khurfel dies, his invisible flesh quickly rots away and sublimates into a foul-smelling gas that fills a 10-foot emanation around his body. The gas deals 10d6 void damage to creatures in this area as their flesh too curdles and rots (DC 28 Fortitude save).
Void Healing — A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Frenzied Attack — Khurfel makes one rhoka sword Strike and two jaws Strikes against one or two different creatures (splitting up the attacks any way he wishes).

His multiple attack penalty doesn't increase until after all three attacks.
Insightful Swing — Khurfel makes a melee weapon Strike. On this Strike, he gains a +2 circumstance bonus to the attack roll and ignores any concealment the target has.
Wicked Bite — Drain Blood Khurfel drinks some of the creature's blood. On a failed save, the creature is Drained 1 and Khurfel regains 10 healing HP (or, on a critical failure, it's Drained 2 and Khurfel regains 20 healing HP).

Drain Vitality Khurfel draws out some of the creature's vital essence. The creature becomes Enfeebled 1 for 1 hour on a failed save (or Enfeebled 2 for 1 hour on a critical failure).
Divine Innate Spells DC 28, attack +20
4th Read Omens
3rd Blindness, Paralyze
2nd Augury, Death Knell
1st Feather Fall (At Will) (Self Only), Harm, Ray of Enfeeblement

WORKS WELL WITH

SniperLANDA ranged attacker can finish off a target this brute has already softened with its ignore-concealment precision strike.
SnareLANDA controller that locks a target in place lets this brute's split multi-attack land on the same foe more reliably.
WeaverLANDA divine caster ally can reinforce this brute's saves while it trades blows and drains blood to sustain itself.

PUNISHES

✖ clumping near a dying target✖ single-target focus fire✖ low Fortitude
Avoid clumping allies close to this brute in melee; its death effect punishes anyone still pressed in near the killing blow.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #165: Eyes of Empty Death.

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