Kimilekki
Creature 17 (unique) — demon, fiend, unholy
Pre-Remaster content. May include legacy alignment.
WeaverAnvilLANDdemonfiendunholy
Source: extinction-curse-bestiary (Pre-Remaster)
Perception +30; darkvision, truesight 60 feet
Languages chthonian, common, draconic, empyrean; telepathy 100 feet, tongues
Skills deception +34, diplomacy +32, intimidation +32, religion +28, society +28, stealth +27
Str
+8
Dex
+2
Con
+9
Int
+4
Wis
+3
Cha
+8
AC 40
Fort +32
Ref +25
Will +30
+1 status to all saves vs. magic
HP 380
Weaknesses cold-iron 15, holy 15
Speed 35 feet
Offense
Melee Pincer (deadly-3d10, evil, magical, reach-15, unholy) +33, Damage 3d10+14 bludgeoning plus 2d6 spirit plus Grab
Melee Claw (agile, magical, reach-10, unarmed, unholy) +33, Damage 3d6+14 slashing plus 2d6 spirit
Melee Jaws (magical, reach-10, unarmed, unholy) +33, Damage 3d12+14 piercing plus 2d6 spirit
Abilities
Telepathy 100 feet (aura, magical) — A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would.
Constant Spells — A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires.
+1 Status to All Saves vs. Magic —
Truth Vulnerability — A glabrezu's lies sustain them, and the truth can destroy them.
Whenever a revelation effect counteracts or reveals the glabrezu's illusions or the glabrezu fails a save against an effect that would prevent them from lying (such as Ring of Truth), the demon takes 5d6 mental damage.
They take this damage only once per effect, even if the effect reveals multiple illusions or prevents multiple lies.
Whenever a revelation effect counteracts or reveals the glabrezu's illusions or the glabrezu fails a save against an effect that would prevent them from lying (such as Ring of Truth), the demon takes 5d6 mental damage.
They take this damage only once per effect, even if the effect reveals multiple illusions or prevents multiple lies.
Captive Rake —
Steady Spellcasting — When a reaction would disrupt the glabrezu's spell, the demon can attempt a DC 15 Flat check, avoiding the disruption on a success.
Sudden Betrayal — A glabrezu can always use Deception when rolling initiative as long as they're aware of at least one opponent before initiative is rolled.
When using Deception for initiative, the demon gains a +2 circumstance bonus to Deception.
When using Deception for initiative, the demon gains a +2 circumstance bonus to Deception.
Treacherous Veil — A glabrezu's Illusory Disguise enables it to appear as a creature of any size.
Twisted Desires (divine) — Once per month, a glabrezu can grant a mortal humanoid the effects of a Miracle spell granted by an Abyssal patron, though the glabrezu always perverts the miracle according to their own treacherous nature.
Grab —
Divine Innate Spells DC 38, attack +30
9th Wail of the Banshee
8th Spiritual Epidemic
7th Reverse Gravity
6th True Seeing (Constant)
5th Tongues (Constant)
4th Confusion (At Will), Dimension Door, Dimension Door (At Will)
2nd Dispel Magic (At Will), Mirror Image (At Will)
1st Illusory Disguise (At Will)
Cantrips (9th) Telekinetic Projectile
WORKS WELL WITH
AnvilLANDAn Anvil holds the frontline and absorbs pressure, granting the Weaver safe positioning to deploy illusions and control effects.
CrasherLANDA Crasher exploits the positional chaos sown by the Weaver's deceptions to deliver devastating area damage to disoriented enemies.
FlankerLANDA Flanker capitalizes on misdirected enemy attention to isolate priority targets and gain flanking advantage.
PUNISHES
✖ melee clumping✖ magic reliance✖ deception susceptibility
Works well with · Punishes · Pairing advice
Unlock with Tactics
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