Koata Inuu
Creature 7 (unique) — humanoid, strix
FlankerSniperLANDAERIALhumanoid
As is reflected in the many depictions of an elk-headed Erastil, god of the hunt, the hunter is very much a creature of the forest, known by the forest and familiar with every aspect of it. After all, the final determination of who is the hunter and who is prey often depends on who is able to make an ally of the terrain. From the managed and cultivated forests that support villages to the tree-covered crown lands where only nobles and their servants are permitted to hunt, forests provide. To co
Source: wardens-of-wildwood-bestiary
Perception +17
Languages common
Skills Forest Lore +13, medicine +15, nature +17, stealth +17, survival +17
Str
+4
Dex
+4
Con
+2
Int
+1
Wis
+4
Cha
+0
Items Composite Longbow, Dagger, Shortsword, Leather Armor
AC 25
Fort +15
Ref +17
Will +15
HP 115
Speed 25 feet, fly 25 feet
Offense
Melee Dagger (agile, finesse, versatile-s) +18, Damage 1d4+9 piercing
Melee Shortsword (agile, finesse, versatile-s) +18, Damage 1d6+9 piercing
Melee Talon (agile, finesse, unarmed) +18, Damage 1d6+9 slashing
Ranged Composite Longbow (deadly-d10, magical, propulsive, reload-0, volley-30) +18, range increment 100 feet, Damage 1d8+8 piercing
Abilities
Forager — While using Survival to Subsist, if the tracker rolls a failure or a critical failure, they get a success instead. If the tracker rolls a success, they can provide food for 16 additional creatures that eat about as much as a human, or 32 creatures on a critical success.
Forest Walker — The hunter ignores the effects of difficult terrain from a forest environment. They can Sneak through underbrush without the need to attempt a Stealth check as long as the hunter moves no more than 5 feet at a time and is not within 10 feet of an enemy at any point during their movement.
Hunt Prey (concentrate) — The hunter designates a single creature they can see and hear, or one they're Tracking, as their prey. The hunter gains a +2 circumstance bonus to Perception checks to Seek the prey and to Survival checks to Track the prey.
The first time the hunter hits the designated prey in a round, they deal an additional 1d8 precision damage. The hunter also ignores the penalty for making ranged attacks within their second range increment.
These effects last until the hunter uses Hunt Prey again.
The first time the hunter hits the designated prey in a round, they deal an additional 1d8 precision damage. The hunter also ignores the penalty for making ranged attacks within their second range increment.
These effects last until the hunter uses Hunt Prey again.
WORKS WELL WITH
AnvilLANDAn Anvil holds enemy attention on the ground while the koata flanks from the air, creating a verticality-based positioning advantage.
WeaverLANDA Weaver's forced movement and difficult terrain compound the koata's Hunt Prey tracking, letting it dictate engagement tempo.
CrasherLANDA Crasher provides overwhelming melee presence while the koata skirmishes at range, splitting enemy defensive priority across two axes.
PUNISHES
✖ terrain dependence✖ grounded party
Stacking Flankers overexposes the party without a durable anchor to absorb enemy counterattacks.
Works well with · Punishes · Pairing advice
Unlock with Tactics
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