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Kob Moleg

Creature 16 (unique) — earth, giant, humanoid

Pre-Remaster content. May include legacy alignment.

CrasherAnvilLANDgiantearthhumanoid

Selfish and crude, these rough-skinned raiders are bullies and ultimately cowards. Quick-tempered and fond of violence, a hill giant gladly raids and pillages the defenseless but is quick to flee from those who are bigger, stronger, or better organized than they are. A hill giant is never above shoving or tricking one of their own kind to slow down their opponent or get the best loot. Giants are massive humanoid creatures who live in remote regions throughout the world. They are divided into a

Source: kingmaker-bestiary (Pre-Remaster)

Perception +27; low-light-vision
Languages common, jotun
Skills athletics +31, intimidation +30, survival +29, Warfare Lore +27
Str
+9
Dex
+5
Con
+6
Int
+1
Wis
+5
Cha
+6
Items +2 Greater Striking Spiked Greatclub, Hide Armor, Sack
AC 39 Fort +30 Ref +27 Will +27
HP 295
Speed 35 feet

Offense

Melee Spiked Greatclub (backswing, reach-10, shove, versatile-p) +33, Damage 3d12+17 bludgeoning
Melee Fist (agile, reach-10, unarmed) +31, Damage 1d6+17 bludgeoning plus Grab
Ranged Rock (brutal) +29, range increment 120 feet, Damage 1d8+17 bludgeoning plus Rock

Abilities

Attack of Opportunity
Catch Rock
Kob's Ruinous Strike — Kob Moleg makes a melee Strike. If he hits and deals damage, the target is Frightened 1, or Frightened 2 on a critical hit.
Throw Rock — The monster picks up a rock within reach or retrieves a stowed rock and throws it, making a ranged Strike.
Wide Swing — The hill giant makes a single greatclub Strike and compares the attack roll result to the ACs of up to two foes within its reach.

This counts as two attacks for the hill giant's multiple attack penalty.
Grab

WORKS WELL WITH

SnareLANDA controller that pins foes in reach lets the wide swing catch both targets without either stepping out of range.
SniperLANDA ranged attacker keeps damage flowing while this creature's reach and thrown rocks force melee and backline alike to react.
FlankerLANDA mobile skirmisher can slip around while this creature's Reactive Strike and reach discourage the party from disengaging.

PUNISHES

✖ clumping✖ melee reliance✖ grouped ranged allies
Avoid pairing with another massive reach-based brute; their threatened zones overlap and the encounter loses its distinct pressure points.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Kingmaker.

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