Korog
Creature 16 (unique) — undead, unholy
Pre-Remaster content. May include legacy alignment.
AnvilCrasherLANDundead
Graveknights are undead warriors granted unlife by a cursed suit of armor.
Source: kingmaker-bestiary (Pre-Remaster)
Perception +29; darkvision
Languages hallit
Skills acrobatics +29, athletics +33, intimidation +30, religion +29, survival +29
Str
+8
Dex
+5
Con
+4
Int
+2
Wis
+5
Cha
+4
Items Maul, Full Plate
AC 39
Fort +30
Ref +27
Will +27
HP 295 (void healing, rejuvenation)
Immunities bleed, death-effects, disease, electricity, paralyzed, poison, unconscious
Speed 25 feet
Offense
Melee Greater Shock Maul (magical, shove) +30, Damage 3d12+17 bludgeoning plus 1d6 electricity
Abilities
Attack of Opportunity —
Rejuvenation (divine) — When a graveknight is destroyed, its armor rebuilds its body over the course of 1d10 days-or more quickly if the armor is worn by a living host. If the body is destroyed before then, the process restarts.
A graveknight can only be permanently destroyed by obliterating its armor (such as with Disintegrate), transporting it to the Forge of Creation, or throwing it into the heart of a volcano.
A graveknight can only be permanently destroyed by obliterating its armor (such as with Disintegrate), transporting it to the Forge of Creation, or throwing it into the heart of a volcano.
Sacrilegious Aura (aura, divine, evil) — 30 feet. When a creature in the aura uses a vitality spell or ability, the graveknight automatically attempts to counteract it, with a counteract modifier of +26.
Void Healing — A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Designate Blood Foe — Korog declares one creature he can see within 30 feet to be his blood-foe whom he swears to defeat. He can have up to three blood-foes designated at a time; any additional blood-foe removes another blood-foe of Korog's choice. Korog treats the results of Perception checks made against blood-foes as improved by one degree, and he has a +2 circumstance bonus to AC against his blood-foes' attacks.
Devastating Blast (arcane, electricity) — The graveknight unleashes a 30-foot cone of energy. Creatures in the area take 9d12 electricity damage (DC 37 Reflex save). The graveknight can use this ability once every 1d4 rounds.
Graveknight's Curse (arcane, curse) — This curse affects anyone who wears a graveknight's armor for at least 1 hour.
Saving Throw DC 37 Will save
Onset 1 hour
Stage 1 Doomed 1 and cannot remove the armor (1 day)
Stage 2 Doomed 2, the creature's Speed is reduced by 10, and cannot remove the armor (1 day)
Stage 3 dies and transforms into the armor's graveknight.
Saving Throw DC 37 Will save
Onset 1 hour
Stage 1 Doomed 1 and cannot remove the armor (1 day)
Stage 2 Doomed 2, the creature's Speed is reduced by 10, and cannot remove the armor (1 day)
Stage 3 dies and transforms into the armor's graveknight.
Korog's Command — Frequency once per round
Effect Korog commands his allies to take an action. All allies who hear or see him are Quickened for 1 round and can use this extra action to Step, Stride, or make a Strike against one of Korog's blood-foes.
Effect Korog commands his allies to take an action. All allies who hear or see him are Quickened for 1 round and can use this extra action to Step, Stride, or make a Strike against one of Korog's blood-foes.
Weapon Master — The graveknight has access to the critical specialization effects of any weapons it wields.
WORKS WELL WITH
FlankerLANDFlanks targets held by Attack of Opportunity threat while adding precision damage from a different vector.
MenderLANDProvides negative-energy healing compatible with Void Healing to sustain the front line.
WeaverLANDPulls or pushes enemies into the 30-foot cone of Devastating Blast and within AoO reach.
PUNISHES
✖ clumping✖ vitality magic✖ electricity damage✖ kiting
Second Anvil creates redundant space control without increasing area-denial coverage.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Korog in the encounter builder — free, no install.
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