Ledorick Banyan
Creature 14 (unique) — human, humanoid
Pre-Remaster content. May include legacy alignment.
FlankerAnvilLANDhuman
Source: extinction-curse-bestiary (Pre-Remaster)
Perception +24; (+26 when using perception for initiative)
Languages common
Skills acrobatics +24, athletics +25 (+27 to Disarm), deception +23, diplomacy +25, intimidation +25, society +20, Willowside Lore +18
Str
+5
Dex
+4
Con
+2
Int
+0
Wis
+2
Cha
+5
Items Composite Longbow, Longsword, Chain Shirt, Ring of Sustenance, Healing Potion (Moderate)
AC 36
Fort +28
Ref +26
Will +22
HP 260
Speed 25 feet
Offense
Melee Longsword (magical, versatile-p) +29, Damage 3d8+13 slashing
Melee Fist (agile, finesse, nonlethal, unarmed) +27, Damage 1d4+11 bludgeoning
Ranged Composite Longbow (deadly-2d10, magical, propulsive, reload-0, volley-30) +27, range increment 100 feet, Damage 2d8+11 piercing
Abilities
+26 when using Perception for Initiative —
Attack of Opportunity (Special) — Ledorick gains an additional reaction at the beginning of each of his turns that he can use only for an Attack of Opportunity.
Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.
Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.
Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
Dueling Riposte —
Juggernaut — When Ledorick rolls a success on a Fortitude save, it is a critical success instead.
Dueling Parry —
Guiding Finish —
Show-Off — When Ledorick can see and be seen by at least two allies, his attacks deal 3d6 extra precision damage.
Sudden Charge — Ledorick Strides twice and makes a melee Strike.
WORKS WELL WITH
MenderLANDA Mender's support lets the Flanker hold dangerous positions where Show-Off precision damage triggers reliably.
WeaverLANDA Weaver's repositioning keeps allies within the Flanker's line of sight, maintaining the Show-Off condition across changing battlefield states.
ShadeLANDA Shade's debuffs amplify every precision strike the Flanker lands during its Show-Off window.
PUNISHES
✖ spellcasting✖ ranged reliance
Works well with · Punishes · Pairing advice
Unlock with Tactics
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