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Love Siktempora

Creature 16 (rare) — siktempora, time

Pre-Remaster content. May include legacy alignment.

SniperMenderLANDsiktemporatime

Acts of great and intense love spawn love siktemporas, kindly creatures bearing intense strength that start and end wars in the name of the love that birthed them. These adept combatants form crossbows and bolts out of their emotional bonds, though they typically fight only to protect that which they love. While unable to speak given their featureless faces, they're nevertheless compassionate listeners and savvy communicators. Each love siktempora takes the form of two small humanoids conjoined

Source: pathfinder-bestiary-3 (Pre-Remaster)

Perception +28; darkvision
Languages aklo; (can't speak any language), telepathy 500 feet
Skills acrobatics +31, Dimension of Time Lore +28, diplomacy +33, intimidation +31, occultism +26, performance +33
Str
+4
Dex
+9
Con
+5
Int
+4
Wis
+6
Cha
+9
AC 38 Fort +25 Ref +31 Will +28
HP 210 (regeneration 50 (deactivated by mental, orichalcum, or unholy))
Immunities disease, emotion, poison
Speed 50 feet (air walk)

Offense

Ranged Emotional Bolt (agile) +31, range increment 80 feet, Damage 3d10+10 piercing plus 1d10 mental plus Heartsong

Abilities

Telepathy 500 feet (aura, magical) — A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would.
Telepathic Singer — A love siktempora can provide verbal components and auditory performances for their composition spells even though they can't speak. They do so without needing to make noise, as all creatures within range of their telepathy hear the components in their mind. However, the siktempora can do so only as long as at least one other creature with an Intelligence modifier of +0 or higher is within the range of their telepathy.
Temporal Sense — A siktempora can always roll Dimension of Time Lore for initiative. When it does, it gains a +2 circumstance bonus to the roll.
Constant Spells — A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires.
Regeneration 50 (Deactivated by Mental, Orichalcum, or Unholy) — This monster regains the listed number of Hit Points each round at the beginning of its turn. Its Dying condition never increases beyond Dying 3 as long as its regeneration is active. However, if it takes damage of a type listed in the regeneration entry, its regeneration deactivates until the end of its next turn. Deactivate the regeneration before applying any damage of a listed type, since that damage might kill the monster by bringing it to Dying 4.
Deflect Aggression (emotion, mental, occult) —
Uncanny Pounce
Heartsong (emotion, mental, occult) — A creature that takes mental damage from the love siktempora's emotional bolt must succeed at a DC 37 Will save or become Fascinated by the siktempora until the end of the target's next turn. Hostile actions don't end this fascinated condition.
Love's Impunity — The love siktempora's emotional bolt Strike doesn't trigger reactions that normally trigger based off making a ranged attack.
Telepathic Ballad (emotion, mental, occult) — The love siktempora casts Courageous Anthem or Rallying Anthem. It increases the area to a 200-foot emanation and increases the status bonuses the cantrip provides to +2.
Occult Innate Spells DC 37, attack +29
4th Air Walk (Constant), Blink, Dimension Door (At Will)
Occult Focus Spells DC 37, attack +29; 3 Focus Points
1st Lingering Composition
Cantrips (1st) Inspire Defense, Inspire Courage

WORKS WELL WITH

AnvilLANDAnvil occupies enemy frontliners while the siktempora fires Emotional Bolts freely with Love's Impunity preventing reprisal.
ShadeLANDShade debuffs Will saves so Heartsong's fascinated condition lands more reliably on each Emotional Bolt.
FlankerLANDFlanker creates positional chaos that opens clear firing lines for the siktempora's reaction-ignoring attacks.

PUNISHES

✖ reactive striker✖ low Will✖ conventional damage
stacking multiple Snipers leaves the party brittle when pressure reaches the back line
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Bestiary 3.

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