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Mixed Martial Artist

Creature 7 — human, humanoid

CrasherFlankerLANDhumanoid

These fighters combine the takedowns of a wrestler with aggressive stances and unorthodox blows, ensuring that contenders won't know what hit them. Martial artists strive to master the art of hand-to-hand fighting.

Source: pathfinder-npc-core

Perception +15
Languages common
Skills acrobatics +15, athletics +17, Martial Arts Lore +17
Str
+4
Dex
+2
Con
+3
Int
+1
Wis
+2
Cha
+1
Items Handwraps of Mighty Blows
AC 24 Fort +18 Ref +15 Will +12
HP 130
Speed 35 feet

Offense

Melee Fist (agile, magical, nonlethal, unarmed) +16, Damage 1d8+6 bludgeoning

Abilities

Powerful Fists — The mixed martial artist's fist Strikes don't take penalties when making lethal attacks.
Stance Shift (stance) — The mixed martial artist enters a stance of their choice, gaining the listed circumstance bonus and Strike but losing the ability to make other Strikes.

Elbow Knockout Stance +2 to Athletics checks to Shove or Trip; Melee 1 cross elbow +16 (nonlethal, trip, unarmed) Damage 2d6+8 bludgeoning

Secure Grapple Stance +2 to Athletics checks to Grapple; Melee 1 grappling limb +16 (grapple, nonlethal, unarmed) Damage 2d4+8 bludgeoning

Thrashing Barrage Stance +2 to damage against Off-Guard opponents; Melee 1 thrashing fist +16 (forceful, nonlethal, unarmed) Damage 2d8+8 bludgeoning
Takedown Fluidity

WORKS WELL WITH

AnvilLANDA durable frontline body absorbs incoming pressure while this brawler closes in and grapples a priority target.
SniperLANDA ranged attacker keeps pressuring the backline while this striker ties down whoever it corners in melee.
MenderLANDA support caster keeps this high-HP striker fighting through prolonged, close-quarters exchanges.

PUNISHES

✖ low Fortitude✖ static positioning✖ isolated targets
Avoid stacking with another melee striker; both compete for the same target and flanking squares.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder NPC Core.

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