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Mother Venom

Creature 17 (unique) — aberration

Pre-Remaster content. May include legacy alignment.

WeaverAnvilLANDAQUATICaberration

Source: agents-of-edgewatch-bestiary (Pre-Remaster)

Perception +33; darkvision
Languages aklo, common, sakvroth
Skills arcana +29, athletics +29, crafting +31, deception +33, nature +30, Ooze Lore +31, society +29, stealth +31
Str
+7
Dex
+6
Con
+9
Int
+3
Wis
+4
Cha
+8
AC 38 Fort +32 Ref +29 Will +28
HP 400
Speed 40 feet, swim 20 feet

Offense

Melee Fangs (agile) +30, Damage 3d6+15 piercing plus Mother Venom Poison
Melee Ooze Tendril (magical, reach-10) +28, Damage 3d10+11 bludgeoning
Ranged Spit (agile) +31, range increment 30 feet, Damage 1d4 bludgeoning plus Spit

Abilities

Mother Venom Poison (poison) — DC 38

Maximum Duration 6 rounds

Stage 1 2d6 poison damage and Enfeebled 1 (1 round)

Stage 2 3d6 poison damage and Enfeebled 2 (1 round)

Stage 3 4d6 poison damage and Enfeebled 3 (1 round).
Ooze Tendril — Mother Venom can command her minions and the oozes that cover her dungeon to attack foes. As long as she's conscious, she can make melee ooze tendril Strikes that originate from any slime-covered terrain in her dungeon, including the dungeon's walls and doors, or from a space occupied by one of her children of venom.
Spit — A creature hit by Mother Venom's spit attack is Immobilized and stuck to the nearest surface (Escape).
Divine Spontaneous Spells DC 39, attack +30
9th Implosion, Power Word Kill
8th Horrid Wilting, Power Word Stun
7th Spell Turning, Warp Mind
6th Flesh to Stone, Stoneskin
5th Cloudkill, Dimension Door, Wall of Stone
4th Confusion, Gaseous Form, Speak with Plants
3rd Haste, Lightning Bolt, Stinking Cloud
2nd Humanoid Form, Invisibility, Spider Climb
1st Charm, Grease, Mage Armor, Magic Missile
Cantrips (9th) Acid Splash, Detect Magic, Message, Shield, Tanglefoot

WORKS WELL WITH

CrasherLAND / AQUATICA Crasher punishes enemies the Weaver has immobilized with Spit and debuffed with poison.
SniperLAND / AQUATICA Sniper fires safely into the Weaver's controlled zones as enemies are stuck by poison and immobilization.
ShadeLAND / AQUATICA Shade's additional conditions stack with the Weaver's poison to progressively disable enemies.

PUNISHES

✖ standing still✖ clumping✖ melee reliance
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #161: Belly of the Black Whale.

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