Norgorberite Poisoner
Creature 11 (uncommon) — human, humanoid
Pre-Remaster content. May include legacy alignment.
ShadeFlankerLAND
Source: agents-of-edgewatch-bestiary (Pre-Remaster)
Perception +22
Languages common
Skills acrobatics +24, crafting +18, deception +17, Poison Lore +18, religion +18, society +18, stealth +22, thievery +24
Str
+4
Dex
+5
Con
+1
Int
+3
Wis
+3
Cha
+0
Items Dagger (3), +1 Striking Shortsword, Leather Armor, Thieves' Tools (Infiltrator), Infused Reagents (6), Bloodseeker Beak
AC 31
Fort +18
Ref +24
Will +18
HP 195
Speed 25 feet
Offense
Melee Dagger (agile, finesse, versatile-s) +22, Damage 1d4+9 piercing
Melee Shortsword (agile, finesse, magical, versatile-s) +23, Damage 2d6+9 piercing
Ranged Dagger (agile, finesse, thrown-10, versatile-s) +22, Damage 1d4+9 piercing
Abilities
Deny Advantage — The poisoner isn't off-guard to creatures of 11th level or lower that are hidden, undetected, flanking, or using surprise attack.
Nimble Dodge —
Impromptu Toxin (alchemical, manipulate, poison) — Cost 1 batch of infused reagents
Effect The poisoner dribbles a few experimental chemicals over a melee weapon. Until the start of their next turn, Strikes with the weapon deal an additional 2d8 poison damage, and targets hit by Strikes with the weapon must succeed at a DC 27 Fortitude save or become Enfeebled 1 or Clumsy 1 (the poisoner's choice) for 1d4 rounds.
Effect The poisoner dribbles a few experimental chemicals over a melee weapon. Until the start of their next turn, Strikes with the weapon deal an additional 2d8 poison damage, and targets hit by Strikes with the weapon must succeed at a DC 27 Fortitude save or become Enfeebled 1 or Clumsy 1 (the poisoner's choice) for 1d4 rounds.
Sneak Attack — The poisoner deals an additional 3d6 precision damage to Off-Guard creatures.
Unbalancing Blow — Creatures the poisoner hits with a critical hit are Off-Guard against their attacks until the end of their next turn.
WORKS WELL WITH
AnvilLANDA durable frontliner draws enemy attention and holds territory, creating reliable off-guard opportunities for the poisoner's sneak attack.
WeaverLANDControl effects that render enemies off-guard let the poisoner apply sneak attack without requiring flanking partners.
CrasherLANDHeavy damage pressure forces enemies into defensive postures, making them vulnerable to the poisoner's stealth and unbalancing criticals.
PUNISHES
✖ flanking✖ low Fortitude✖ low Perception
Works well with · Punishes · Pairing advice
Unlock with Tactics
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