← Bestiary index

Pine Pangolin

Creature 7 — elemental, plant, wood

Pre-Remaster content. May include legacy alignment.

AnvilSnareLANDelementalplantwood

These creatures sleep while hanging upside down by their partially curled tails and rely on their thick wooden scales to protect them from danger. One such danger the scales negate is the falling damage from deliberately rolling up and dropping onto the head of an unsuspecting opponent, which is one of their favorite combat strategies. Beneath their scales, pine pangolin bodies secrete a thick, sticky tar that serves as a secondary line of defense.

Source: rage-of-elements-bestiary (Pre-Remaster)

Perception +15
Skills athletics +17, nature +15, survival +18
Str
+4
Dex
+0
Con
+5
Int
+1
Wis
+2
Cha
+1
AC 25 Fort +15 Ref +10 Will +18
HP 140
Immunities poison, paralyzed, sleep, bleed
Weaknesses axe-vulnerability 5, fire 10
Speed 25 feet

Offense

Melee Claw (agile, unarmed) +17, Damage 2d12+3 piercing
Melee Tongue +17, Damage 2d8+3 bludgeoning plus Grab

Abilities

Roll Up (move) — The pine pangolin falls Prone, closes up its scales, and rolls into a ball. While Rolled Up, the pangolin gains resistance 10 to physical damage and total immunity to falling damage from heights of 50 feet or less. The only action the pine pangolin can take is to Stand, and the effects of Roll Up end once the pangolin Stands.
Secrete Tar (plant) — The pine pangolin secretes a brown, sticky tar within a 5-foot emanation, making those squares difficult terrain for 1 minute. Each creature that enters or starts its turn in a tarred square must succeed at a DC 25 Fortitude save or become Immobilized until it Escapes. On a critical failure, the creature falls Prone; prone creatures take a –2 circumstance penalty to their checks to Escape the tar. The pine pangolin is immune to the effects of its own tar.
Grab

WORKS WELL WITH

SniperLANDA ranged attacker can safely plink away while this defensive bulwark's tar zone bogs down anyone trying to close the distance.
FlankerLANDA mobile striker exploits the difficult terrain to isolate a single target while this defensive bulwark holds the crowd.
WeaverLANDA caster gains a stable casting window behind this defensive bulwark's defensive stance and area denial.

PUNISHES

✖ clumping✖ kiting✖ movement reliance
Avoid stacking with another Anvil; two high-HP defensive bodies slow the encounter to a stalemate.
Works well with · Punishes · Pairing advice Unlock with Tactics

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Rage of Elements.

This stat block is Open Game Content, used under the Open Game License 1.0a (full license text) and not under the ORC License. The Section 15 copyright notice required by that license is reproduced in full on our licenses page.

Full licenses · Privacy · Terms · Walkthrough

Run Pine Pangolin in the encounter builder — free, no install.

Open in PathfinderGM →