Pitax Warden
Creature 12 (rare) — human, humanoid
Pre-Remaster content. May include legacy alignment.
CrasherAnvilLANDhumanhumanoid
Source: kingmaker-bestiary (Pre-Remaster)
Perception +22
Languages common, hallit
Skills acrobatics +22, athletics +25, intimidation +24, occultism +20, performance +24, society +20
Str
+5
Dex
+2
Con
+3
Int
+0
Wis
+2
Cha
+4
Items Greatsword, Composite Shortbow, Full Plate, Healing Potion (Moderate) (2)
AC 33
Fort +23
Ref +21
Will +23
HP 215
Speed 25 feet
Offense
Melee Greatsword (versatile-p) +26, Damage 2d12+9 slashing
Ranged Shortbow (deadly-d10, propulsive, reload-0) +23, range increment 60 feet, Damage 1d6+9 piercing
Abilities
Attack of Opportunity —
Power Attack — The warden makes a melee Strike. This counts as two attacks for their multiple attack penalty. If it hits, it deals an extra die of weapon damage.
Sudden Charge — The Pitax warden dashes up to their foe and swings. They Stride twice; if they end their movement within melee reach of at least one enemy, they can make a melee Strike against that enemy.
Occult Spontaneous Spells DC 30, attack +22
4th Discern Lies
3rd Haste
2nd Telekinetic Maneuver
1st Ray of Enfeeblement
Cantrips (4th) Daze, Shield
WORKS WELL WITH
SniperLANDA ranged ally punishes targets forced into the open by this creature's repeated charges.
SnareLANDA controller that slows or immobilizes a target lets this creature close distance uncontested with its double Stride.
WeaverLANDA caster's debuffs land more easily while this creature's charges keep the party's attention on the front line.
PUNISHES
✖ standing still✖ isolated targets✖ melee reliance
Avoid pairing with another burst-charger; both want the same isolated target and risk wasted actions closing distance together.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Pitax Warden in the encounter builder — free, no install.
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