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Rai Sho Postulant

Creature 16 (rare) — humanoid

Pre-Remaster content. May include legacy alignment.

CrasherFlankerLANDVERTICALcold

Source: fists-of-the-ruby-phoenix-bestiary (Pre-Remaster)

Perception +30; darkvision, scent (imprecise) 30 feet
Languages aklo, taldane, tien
Skills athletics +33, stealth +28 (+34 in snow), survival +27
Str
+9
Dex
+5
Con
+6
Int
+2
Wis
+6
Cha
+2
AC 39 Fort +30 Ref +27 Will +29 +4 status to all saves vs. fear and dreams
HP 360
Immunities cold
Weaknesses fire 10
Speed 60 feet, climb 20 feet

Offense

Melee Claw (magical, unarmed) +33, Damage 3d10+17 slashing
Ranged Icicle (cold, magical, thrown-20) +31, Damage 2d8+17 piercing plus 1d8 cold

Abilities

+4 status to all saves vs. fear and dreams
Nightmare Guardian — Rai Sho Postulants gain a +4 status bonus to saves against fear and against spells and abilities that affect dreams. A Rai Sho Postulant that falls prey to a supernatural nightmare loses this ability and becomes permanently enraged, gaining a +1 status bonus to attack and damage status bonus to attack and damage rolls and a -1 status penalty to AC.
Nine Seals Spellcasting — The Rai Sho postulants have learned a technique that allows them to cast their ki spells more effectively by way of specialized hand postures. They replace the normal somatic and verbal components of their spells with nine seals components; these require that the caster have a hand free, but don't add any traits to the Cast a Spell action (preventing the Rai Sho postulants from triggering certain reactions, such as Attack of Opportunity, when they Cast a Spell).
Snowblind — When Hiding, the yeti is Concealed by any snowfall, even if it's not thick enough to make other creatures concealed.
Vanish
Frozen Flurry (cold) — Frequency once per round
Effect The Rai Sho Postulant makes two Strikes, which can be any combination of claw or icicle Strikes. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses. If either Strike hits and deals damage, the target must succeed at a DC 37 Fortitude save or be Stunned 1 (or Stunned 3 on a critical failure); this save has the incapacitation trait.
Grizzly Arrival (emotion, fear, mental) —
Divine Innate Spells DC 37, attack +29
8th Obscuring Mist (manifests snowfall instead of mist)

WORKS WELL WITH

AnvilLAND / VERTICALA durable anchor holds targets in place so the Crasher can land full Frozen Flurry combos.
WeaverLAND / VERTICALBuffs and debuffs from a controller amplify the Crasher's already formidable melee damage output.
SniperLAND / VERTICALRanged damage picks off targets the Crasher wounds while the Postulant draws attention with its speed and size.

PUNISHES

✖ cold✖ ranged tactics✖ fear effects✖ dream effects
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #168: King of the Mountain.

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