Resin-seep Xulgath
Creature 10 (rare) — humanoid, xulgath
Pre-Remaster content. May include legacy alignment.
WeaverFlankerLANDxulgath
Source: extinction-curse-bestiary (Pre-Remaster)
Perception +19; darkvision
Languages draconic, sakvroth
Skills acrobatics +23, athletics +20, intimidation +16, survival +19, thievery +21
Str
+4
Dex
+5
Con
+3
Int
+1
Wis
+3
Cha
+0
Items Dagger
AC 30
Fort +19
Ref +23
Will +17
HP 195
Weaknesses acid 10, slashing 10
Speed 25 feet
Offense
Melee Dagger (agile, finesse, magical, versatile-s) +21, Damage 2d4+11 piercing
Melee Jaws (unarmed) +20, Damage 1d8+11 piercing plus Resin Crust
Melee Claw (agile, finesse, unarmed) +20, Damage 1d6+11 slashing plus Resin Crust
Ranged Dagger (agile, magical, thrown-10, versatile-s) +21, Damage 2d4+11 piercing plus Xulgath Bile
Abilities
Resin Crust (incapacitation, poison) — A creature damaged by a resin-seep xulgath's jaws or claw Strike must succeed at a DC 28 Reflex save or be covered with clumps of noxious resin, taking 2d8 poison damage and a –15-foot penalty to its Speeds for 1 minute (on a critical failure, the creature is also Clumsy 1 for 1 minute). The creature is Sickened 1 for as long it has a Speed penalty. A creature can spend an Interact action to scrape the resin off, decreasing the Speed penalty by 5 with each such action.
Resin Spray (poison) — The resin-seep xulgath flexes its pores and emits a 30-foot line of resin that deals 3d12 poison damage and knocks the target 5 feet back (DC 28 Reflex save; on a success or critical success the target isn't knocked back, and on a critical failure the target is knocked back 10 feet). The resin-seep xulgath can't use Resin Spray again for 1d4 rounds.
Xulgath Bile (poison) — Saving Throw DC 28 Fortitude
Maximum Duration 1 hour
Stage 1 Fatigued (1 minute).
Stage 2 Fatigued and Unconscious (1 minute).
Dev Note: Xulgath Bile is not included on this creature's original stat block except for the ranged dagger strike. We have included it here to allow GMs to choose to use it. It is a copy from Xulgath Bilebearer and the DC has been increased to match this level.
Maximum Duration 1 hour
Stage 1 Fatigued (1 minute).
Stage 2 Fatigued and Unconscious (1 minute).
Dev Note: Xulgath Bile is not included on this creature's original stat block except for the ranged dagger strike. We have included it here to allow GMs to choose to use it. It is a copy from Xulgath Bilebearer and the DC has been increased to match this level.
WORKS WELL WITH
AnvilLANDThe anvil pins enemies in place, ensuring the xulgath's resin line and speed penalties reliably land.
CrasherLANDThe xulgath debuffs and softens targets with poison and slow, setting the tempo for a crasher's damage spike.
SniperLANDThe xulgath controls enemy positioning with knockback and speed penalties, creating clean sight lines for ranged attacks.
PUNISHES
✖ clumping✖ kiting✖ low Fortitude
Works well with · Punishes · Pairing advice
Unlock with Tactics
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