Rival Corpsekiller
Creature 16 (uncommon) — human, humanoid
Pre-Remaster content. May include legacy alignment.
FlankerCrasherLANDhuman
Source: blood-lords-bestiary (Pre-Remaster)
Perception +28
Languages common, necril
Skills acrobatics +28, athletics +32, deception +26, diplomacy +26, intimidation +26, religion +28, society +26, stealth +28
Str
+5
Dex
+4
Con
+5
Int
+3
Wis
+4
Cha
+3
Items Glaive, Breastplate
AC 39
Fort +30
Ref +28
Will +25
HP 370 (void healing)
Speed 25 feet ((20 feet with armor))
Offense
Melee Glaive (deadly-d8, forceful, magical, reach-10) +32, Damage 3d8+15 slashing plus Corpsekiller
Abilities
Attack of Opportunity —
Void Healing — A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Circling Assault — The corpsekiller circles around their target then attacks, throwing their foe off balance and puncturing its defenses. The corpsekiller Steps or Strides, then attempts a glaive Strike. On a hit or critical hit, the Strike ignores 10 of their target's resistances. Regardless of the result of the Strike, the target is Off-Guard for 1 round.
Corpsekiller — A corpsekiller's Strikes affect incorporeal creatures as though etched with a Ghost Touch property rune and deal an additional 2d8 slashing damage to undead creatures.
WORKS WELL WITH
AnvilLANDAn Anvil holding the line alongside the Corpsekiller creates a reach-and-AoO zone that punishes enemy repositioning.
WeaverLANDA Weaver that slows or immobilizes enemies ensures AoO triggers and Circling Assault lands reliably.
MenderLANDA Mender using Void-Healing-compatible support sustains the Corpsekiller through extended frontline attrition.
PUNISHES
✖ movement in reach✖ undead✖ clumping
Land-locked with no ranged option limits encounter versatility against aerial or highly mobile foes.
Works well with · Punishes · Pairing advice
Unlock with Tactics
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