Shadow Leydroth
Creature 17 (uncommon) — beast, undead, unholy
Pre-Remaster content. May include legacy alignment.
ShadeWeaverAERIALbeastundead
In ancient times, a cabal of primalists imbued an amalgam of beasts with both supernatural might and a hatred of magic itself, hoping to achieve a potent weapon for use against arcane spellcasters. Effective beyond expectation, the first leydroths broke free and turned on their creators. Worse, the leydroths bred true, and these reclusive predators have long outlived their original creators. Leydroths look like distorted, apelike felines with many-branching horns growing from the backs of their
Source: blood-lords-bestiary (Pre-Remaster)
Perception +30; darkvision; magic sense (imprecise) 60 feet
Languages aklo, necril
Skills acrobatics +32, athletics +33, deception +28, intimidation +28, stealth +33, survival +30
Str
+8
Dex
+7
Con
+9
Int
-3
Wis
+5
Cha
+5
AC 40 (or 36 vs. non-magical)
Fort +32
Ref +30
Will +28
+2 status to all saves vs. magic
HP 315 (Void Healing)
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Resistances all-damage (except non-magical) 15
Weaknesses force 15, ghost-touch 15, vitality 15
Speed 0 feet, fly 50 feet
Offense
Melee Jaws (magical, reach-10, unarmed) +33, Damage 3d10+16 void plus 1d10 bleed
Melee Claw (agile, magical, reach-10, unarmed) +33, Damage 3d10+16 void
Melee Horn Sweep (magical, reach-10, sweep, versatile-p) +33, Damage 3d12+16 void
Abilities
Magic Sense (primal) — The leydroth detects the source and school of each source of magic within 60 feet as an imprecise sense.
Slink in Shadows — The Shadow Leydroth can Hide or end its Sneak in a creature's or object's shadow.
+2 Status to All Saves vs. Magic —
36 AC vs. Non-Magical —
Menace to Magic (primal) —
Void Healing — A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Dispelling Roar (auditory, emotion, fear, mental, primal) — The leydroth unleashes a bestial roar that reverberates within a 30-foot emanation. It rolls an Intimidation check and compares the result to the Will DC of each creature in the area, with the effects of Demoralize.
It also uses this result to attempt to counteract each spell or magical effect in the area, plus one item or effect on each creature in the area, with the effects of Dispel Magic.
The leydroth can't use Dispelling Roar again for 1d4 rounds.
It also uses this result to attempt to counteract each spell or magical effect in the area, plus one item or effect on each creature in the area, with the effects of Dispel Magic.
The leydroth can't use Dispelling Roar again for 1d4 rounds.
Dispelling Strike (primal) — Frequency once per round
Trigger The leydroth hits a creature, object, or spell effect with a Strike
Effect The leydroth casts its innate Dispel Magic, targeting one effect on the creature struck.
Trigger The leydroth hits a creature, object, or spell effect with a Strike
Effect The leydroth casts its innate Dispel Magic, targeting one effect on the creature struck.
Spell Feedback (primal) — Any time a leydroth counteracts a spell or item, the spell's caster or the creature holding the item takes 8d6 mental damage (DC 38 Will save).
Primal Innate Spells DC 38, attack +28
9th Disjunction (×2)
7th Dispel Magic (At will)
Divine Innate Spells DC 38, attack +28
2nd Darkness
WORKS WELL WITH
CrasherAERIALThe creature's spell disruption and roar create chaos that a crasher can exploit against disoriented opponents.
FlankerAERIALDispelling enemy buffs opens positional gaps a flanker can capitalize on against previously protected foes.
SniperAERIALA sniper can safely eliminate spellcasters whose magical defenses have been stripped by dispelling.
PUNISHES
✖ spellcasting✖ clumping
another shade competes for shadow positioning and stealth priority
Works well with · Punishes · Pairing advice
Unlock with Tactics
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