Shadow Sage
Creature 7 — human, humanoid
FlankerLANDhumanoidoccult
Source: wardens-of-wildwood-bestiary
Perception +16
Languages aklo, common, fey
Skills acrobatics +13, deception +12, intimidation +17, occultism +17, society +11, stealth +13
Str
+3
Dex
+2
Con
+1
Int
+5
Wis
+5
Cha
+3
Items Staff, Leather Armor
AC 25
Fort +13
Ref +15
Will +18
HP 115
Speed 30 feet
Offense
Melee Staff (two-hand-d8) +16, Damage 1d4+9 bludgeoning
Abilities
Sneak Attack — The shadow sage deals an additional 2d6 precision damage to Off-Guard creatures.
Occult Innate Spells DC 25, attack +17
3rd Vampiric Feast
2nd Darkvision, See the Unseen
Cantrips (3rd) Read Aura, Shield, Void Warp
WORKS WELL WITH
AnvilLANDA durable frontline holds priority attention so this precision striker can maneuver into position for bonus damage against Off-Guard foes.
SnareLANDA controller that knocks targets prone or restrained creates the Off-Guard windows this striker's bonus damage depends on.
WeaverLANDA caster's debuffs open reliable openings this striker can convert into precision damage.
PUNISHES
✖ isolated targets✖ low Reflex✖ melee reliance
Avoid stacking multiple precision-damage skirmishers competing for the same Off-Guard window.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Shadow Sage in the encounter builder — free, no install.
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