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Shatterling

Creature 14 (uncommon) — fey

Pre-Remaster content. May include legacy alignment.

FlankerShadeLANDfey

Source: agents-of-edgewatch-bestiary (Pre-Remaster)

Perception +26; low-light-vision; mirror senses
Skills acrobatics +28, athletics +25, intimidation +25, society +20, stealth +32, thievery +30
Str
+5
Dex
+8
Con
+4
Int
+0
Wis
+4
Cha
+3
AC 36 Fort +24 Ref +30 Will +26
HP 305
Immunities bleed
Weaknesses bludgeoning 15
Speed 40 feet

Offense

Melee Mirror Hand (agile, finesse, magical) +27, Damage 3d6+11 slashing plus 2d6 bleed
Ranged Mirror Dart (magical) +27, range increment 30 feet, Damage 3d6+11 piercing

Abilities

Attack of Opportunity
Divert Strike
Extra Reaction — A shatterling gains an additional reaction each turn, but can use this extra reaction only for Divert Strike.
Mirror Senses — A shatterling can see and hear through any unbroken mirror within 100 feet.
Blood-Fueled Titter — If the shatterling attempts an Intimidation check to Demoralize a target within 30 feet of a creature with persistent bleed damage, the shatterling has +4 circumstance bonus to the Intimidation check. In addition, the shatterling takes no penalty to the check for not speaking a language the target can hear, and the target isn't temporarily immune to the shatterling's attempts to Demoralize it unless the shatterling critically fails its Intimidation check.
Mirror Jump (move) — During this Stride, the shatterling can move into any unbroken mirror at least 1 foot wide and out of another unbroken mirror at least 1 foot wide within 100 feet of the first mirror, treating the mirrors as connected. The shatterling can move through any number of pairs of foot-wide mirrors during its mirror jump, requiring each pair to be within 100 feet of each other while doing so.
Vanish in Reflections — The shatterling doesn't appear in reflective surfaces if it doesn't want to. When it's within 100 feet of an unbroken mirror at least 1 foot wide, a shatterling can Hide and Sneak even without cover or without being concealed.
Wipe Away Cracks (manipulate) — The shatterling touches a broken mirror, instantly repairing it.

WORKS WELL WITH

AnvilLANDA durable ally holds enemy attention while the Shatterling uses mirror teleportation to attack from unexpected angles.
CrasherLANDBleed pressure and mobility from the Shatterling complement a heavy hitter that demands enemy focus.

PUNISHES

✖ bleed pressure✖ pursuit✖ predictable positioning
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #160: Assault on Hunting Lodge Seven.

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