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Silverhand Salvo

Creature 14 (unique) — devil, fiend

ShadeWeaverLANDdevilfiend

Gambling devils, known also as agadazes, resemble horned humans crafted out of living gold in their natural forms, though their shapeshifting abilities let them move among mortals undetected. They're most commonly encountered in Erebus, the third layer of Hell, where many serve Mammon as accountants. They're unusually impulsive and distractible for their kind. Other devils often view their Risk Aura as a hindrance, so they usually receive less important missions. They don't mind, for it gives th

Source: curtain-call-bestiary

Perception +26; greater-darkvision
Languages common, diabolic, empyrean; Telepathy 100 feet
Skills Accounting Lore +25, deception +28, diplomacy +26, Games Lore +29, intimidation +28, thievery +28
Str
+5
Dex
+6
Con
+4
Int
+5
Wis
+6
Cha
+8
Items Sword Cane, Jewelry
AC 36 Fort +22 Ref +26 Will +28
HP 255
Immunities fire
Resistances physical (except silver) 15, poison 15
Weaknesses holy 15
Speed 25 feet

Offense

Melee Fist (agile, finesse, magical, unarmed, unholy) +26, Damage 3d4+11 bludgeoning
Melee Sword Cane (agile, concealable, finesse, magical, unholy) +28, Damage 3d6+11 piercing plus 1d4 spirit
Ranged Thrown Coin (magical, unholy) +28, range 30 feet, Damage 3d6+8 bludgeoning plus 1d6 bludgeoning

Abilities

Risk Aura (aura, divine, mental, misfortune) — 30 feet. A feeling of recklessness surrounds a gambling devil. When a non-fiend creature enters the aura or begins its turn in the aura, it must attempt a DC 31 Will save.

Critical Success The creature is unaffected and is temporarily immune to Risk Aura for 24 hours.

Success The creature is unaffected.

Failure The next time the creature rolls a d20, it must roll twice. If either roll is a natural 20, the creature uses that result; otherwise, it must take the lower of the two results.

Critical Failure As failure, but applies to all of the creature's d20 rolls as long as it remains in the aura.
Change Shape (concentrate, divine, polymorph) — The agadaz adopts the appearance of any Small or Medium humanoid. This doesn't change their Speed or their attack and damage bonuses with their Strikes, but it might change the type of damage their Strikes deal.

The monster changes its shape indefinitely. It can use this action again to return to its natural shape or adopt a new shape. Unless otherwise noted, a monster cannot use Change Shape to appear as a specific individual. Using Change Shape counts as creating a disguise for the Impersonate use of Deception. The monster's transformation automatically defeats Perception DCs to determine whether the creature is a member of the ancestry or creature type into which it transformed, and it gains a +4 status bonus to its Deception DC to prevent others from seeing through its disguise. Change Shape abilities specify what shapes the monster can adopt. The monster doesn't gain any special abilities of the new shape, only its physical form. For example, in each shape, it replaces its normal Speeds and Strikes, and might potentially change its senses or size. Any changes are listed in its stat block.
Double Down (divine, fortune) —
Produce Gold CoinsFrequency once per round

Requirements The agadaz has a free hand
Effect The agadaz creates up to 5 gp in their hand. At any one time, an agadaz can possess no more than 20 gp created in this way; coins created in excess of this value vanish. A coin created in this way vanishes automatically 1 hour after leaving the devil's possession.
Divine Innate Spells DC 34, attack +26
6th Truesight
4th Translocate, Translocate (At Will)
2nd Illusory Creature
1st Ill Omen (At Will), Illusory Object
Cantrips (6th) Figment

WORKS WELL WITH

CrasherLANDMelee damage dealer exploits enemies debuffed by the risk aura's failed saves.
AnvilLANDFront-line defender keeps enemies within the risk aura for sustained debuff coverage.
WeaverLANDArea control forces additional risk aura saves through forced movement and zone denial.

PUNISHES

✖ low Will✖ clumping✖ physical damage
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #205: Singer, Stalker, Skinsaw Man.

This stat block is Remaster content, used under the ORC License. Reserved Material and Product Identity remain the property of Paizo Inc.

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