Sorvinaesen
Creature 17 (unique) — giant, humanoid
Pre-Remaster content. May include legacy alignment.
WeaverShadeLANDgiant
Masters of mausoleums and keepers of crypts, the dread creatures called tomb giants are anathema to all living beings, but especially so to other types of giants. Long ago, so the legends say, tomb giants sold their souls in exchange for unfathomable necromantic powers. With whom they made this foul bargain remains a mystery-if the rumors hold any truth at all. Still, tomb giants' power over undeath remains undeniable, and nearly all of them embrace a fervent passion for necromancy. Tomb giants
Source: blood-lords-bestiary (Pre-Remaster)
Perception +32; darkvision, lifesense (imprecise) 60 feet
Languages common, jotun, necril
Skills athletics +30, diplomacy +33, intimidation +31, religion +33, stealth +28
Str
+6
Dex
+3
Con
+6
Int
+3
Wis
+7
Cha
+9
Items Guisarme, Small Bag of Ash Containing a Black Onyx Gem (16), Belt Pouch
AC 39
Fort +29
Ref +26
Will +32
HP 390 (void healing)
Immunities death-effects
Speed 30 feet
Offense
Melee Guisarme (magical, reach-15, trip) +31, Damage 2d10+12 slashing
Melee Claw (agile, reach-10, unarmed) +30, Damage 3d6+12 slashing plus Impart Doom
Ranged Rock (brutal) +28, range increment 120 feet, Damage 3d8+12 bludgeoning
Abilities
Lifesense (Imprecise) 60 feet — Lifesense allows a monster to sense the vital essence of living and undead creatures within the listed range. The sense can distinguish between the vitality energy animating living creatures and the void energy animating undead creatures, much as sight distinguishes colors.
Catch Rock —
Void Healing — A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Font of Death (divine, void) — The tomb giant turns the spiritual tide on a creature that has just died, temporarily transforming it into a volatile vessel of void energy. The tomb giant touches a creature that died in the past 24 hours, infusing its flesh and bone with void energy. Once during the next hour, the tomb giant can spend a single action (from any distance) to release this void energy from the corpse in an explosion that deals 10d12 void damage energy in a 15-foot burst (DC 36 Fortitude save); if not released before the end of the hour, the energy dissipates harmlessly. The tomb giant can't use Font of Death while a previous corpse remains infused.
Impart Doom (divine) — A creature hit by Sorvinaesen's claw Strike, or one who critically fails a save from one of Sorvinaesen's spells, becomes Doomed 1.
Throw Rock — The monster picks up a rock within reach or retrieves a stowed rock and throws it, making a ranged Strike.
Visions of Death — Sorvinaesen's Strikes deal an additional 2d10 mental damage to doomed creatures as visions of their impending deaths fill their minds.
Divine Spontaneous Spells DC 38, attack +30
9th Overwhelming Presence
8th Divine Aura, Spiritual Epidemic
7th Divine Vessel, Eclipse Burst, Finger of Death
6th Blade Barrier, Spirit Blast, Vampiric Exsanguination, Zealous Conviction
5th Abyssal Plague, Shadow Blast, Tongues
4th Freedom of Movement, Read Omens, Remove Curse
3rd Blindness, Heroism, Heroism, Vampiric Touch
2nd Remove Paralysis, Restore Senses, See Invisibility
1st Bane, Create Water, Fear
Cantrips (9th) Chill Touch, Detect Magic, Divine Lance, Read Aura, Shield
Divine Innate Spells DC 38, attack +30
3rd Bind Undead (×3)
1st Harm (×3)
WORKS WELL WITH
CrasherLANDA Crasher creates frontline chaos that forces enemies into positions where the Weaver's reach and divine spells control the battlefield most effectively.
AnvilLANDAn Anvil holds enemies in place, giving the Weaver time to stack doom and deploy Font of Death without being pressed.
SniperLANDA Sniper exploits the off-guard and doomed conditions the Weaver applies, dealing additional damage while staying outside immediate retaliation.
PUNISHES
✖ low Will✖ clumping✖ stealth
Works well with · Punishes · Pairing advice
Unlock with Tactics
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