Storied Harrowkin
Creature 10 (uncommon) — construct
Pre-Remaster content. May include legacy alignment.
AnvilCrasherLANDconstruct
These harrowkin take on themes drawn from a specific harrow card. When a harrow deck becomes infused with great magical power, it can produce a harrowkin. Harrowkin Agency Harrowkin lack free will, despite being sapient. All are neutral, even in the case of fabled harrowkin whose legacies force them into specific roles. They do not possess souls. When slain they revert back to the card from which they sprang. Ancient Harrowkin Some harrowkin form from ancient decks, even originating from th
Source: stolen-fate-bestiary (Pre-Remaster)
Perception +17; darkvision
Languages common
Skills acrobatics +20, athletics +22, intimidation +21, occultism +17
Str
+6
Dex
+4
Con
+5
Int
+1
Wis
+1
Cha
+5
Items Battle Axe, Sturdy Shield (Lesser), Chain Mail, Harrow Deck (Simple)
AC 30
Fort +11
Ref +14
Will +8
HP 180
Immunities misfortune-effects
Speed 25 feet
Offense
Melee Battle Axe (magical, sweep) +23, Damage 2d8+12 slashing
Melee Shield Bash +22, Damage 1d4+12 bludgeoning
Ranged Harrow Card (agile, magical, thrown) +21, range increment 20 feet, Damage 2d4+9 piercing
Abilities
Harrowkin Suit — Any
Note: To select a suit add the following ability and follow the prompt (Harrowkin) Harrow Suit
Note: To select a suit add the following ability and follow the prompt (Harrowkin) Harrow Suit
Attack of Opportunity —
Shield Block —
Defensive Suit — When the harrowkin attempts a saving throw connected to its suit—that is, Fortitude (Hammers or Shields), Reflex (Keys or Books), or Will (Stars or Crowns)—if they roll a success, they get a critical success instead.
Hit 'Em While They're Down — The harrowkin wildly attacks a Prone target. They deal an additional 2d6 points of damage with their melee Strikes against prone targets. This damage is equal to the damage type of the Strike.
WORKS WELL WITH
CrasherLANDCrasher knocks enemies prone for the Harrowkin's bonus damage while the Anvil's Attack of Opportunity zone protects the Crasher.
MenderLANDMender sustains the Harrowkin's frontline presence as its moderate defenses require active support.
SniperLANDSniper fires safely behind the Harrowkin's shield wall and threat area.
PUNISHES
✖ misfortune reliance✖ clumping✖ movement
Two Anvil constructs both relying on physical attacks struggle against enemies resistant to physical damage or using forced movement.
Works well with · Punishes · Pairing advice
Unlock with Tactics
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