Sumbreiva
Creature 16 — humanoid, unholy, void
ShadeFlankerLANDhumanoidunholyvoid
Sumbreivas are the Void's unstoppable hunters, tracking down and destroying other creatures on their plane for sport and practice. Occasionally, they pass through a rift or are brought to the Universe via a binding circle, where they collect living souls to display as trophies. Sumbreivas gather at Night Lodges, where they train and display their soul trophies, which appear as floating wisps of blue energy. The more formidable the soul, the more intense the blue glow that emanates from it. Sumb
Source: pathfinder-monster-core-2
Perception +29; greater-darkvision, scent (imprecise) 30 feet
Languages aklo, necril
Skills athletics +28, intimidation +30, stealth +35, survival +29
Str
+8
Dex
+9
Con
+3
Int
+6
Wis
+5
Cha
+4
AC 39
Fort +25
Ref +33
Will +27
HP 290 (void healing)
Immunities death-effects, drained
Speed 50 feet
Offense
Melee Sumbreiva Huntblade (agile, death, finesse, magical, versatile-s) +33, Damage 3d8+16 piercing plus Huntblade Brutality
Ranged Sumbreiva Huntblade (agile, death, magical, thrown-30, versatile-s) +33, Damage 3d8+16 piercing plus Huntblade Brutality
Melee Shadow Whip (agile, death, disarm, finesse, magical, reach-10, trip) +33, Damage 3d4+16 bludgeoning plus Improved Grab
Abilities
Greater Darkvision — A creature with greater darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. A creature with greater darkvision can see through even forms of magical darkness.
Hunter's Triumph (auditory, emotion, fear, mental) —
Reactive Strike —
Void Healing — A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Claim Trophy — The sumbreiva claims the soul of a creature they killed within the last minute. This works like Seize Soul, except that no black sapphire is required, and the soul is turned into a glowing blue light called a soul trophy. Anyone who kills the sumbreiva can then free the soul from any soul trophy by touching it and speaking the word for "freedom" in any language.
Huntblade Brutality — The sumbreiva's huntblade deals an additional 2d8 precision damage to Drained, Frightened, or Off-Guard creatures.
Whip Drain (arcane, death) —
Improved Grab —
Arcane Innate Spells DC 36, attack +28
3rd Earthbind
2nd Darkness
WORKS WELL WITH
SnareLANDA controller that inflicts Frightened or knocks a target Off-Guard sets up this hunter's bonus precision damage.
AnvilLANDA durable ally holds the front while this hunter stalks and isolates a straggler away from the group.
WeaverLANDA debuffing caster keeps a target Frightened, compounding with the huntblade's bonus damage against that condition.
PUNISHES
✖ low Will✖ isolated targets✖ clumping
Avoid pairing with another elusive ambush predator; a single hunter already denies the party's action economy in the opening exchange.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Sumbreiva in the encounter builder — free, no install.
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