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The Inkmaster

Creature 16 — demon, fiend, unholy

Pre-Remaster content. May include legacy alignment.

AnvilSnareLANDAERIALVERTICALdemonfiendunholy

Shemhazians rise from the souls of torturers and those who reveled in mutilating the physical bodies of their victims. Standing 35 feet tall, a shemhazian is well equipped with a wide range of talons, claws, and fangs to continue inflicting such torments on those it encounters. Shemhazians delight in visiting torment upon mortals, of course, but more than most demons, these fiends revel in sharing the pain with their own kind. Other demons fear and hate shemhazians for this reason, with only th

Source: agents-of-edgewatch-bestiary (Pre-Remaster)

Perception +30; darkvision, scent (imprecise) 60 feet, truesight 60 feet
Languages chthonian, draconic, empyrean; telepathy 100 feet
Skills athletics +31, deception +25, intimidation +27, medicine +28, religion +30
Str
+9
Dex
+5
Con
+7
Int
+0
Wis
+6
Cha
+3
Items Gearblade
AC 39 Fort +32 Ref +26 Will +27 +1 status to all saves vs. magic
HP 350
Weaknesses cold-iron 15, holy 15
Speed 35 feet, climb 20 feet, fly 35 feet

Offense

Melee Jaws (magical, reach-20, unarmed, unholy) +33, Damage 3d12+17 piercing plus 1d6 spirit plus Enfeebling Bite
Melee Claw (agile, magical, reach-20, unarmed, unholy) +33, Damage 3d8+17 slashing plus 1d6 spirit
Melee Pincer (evil, magical, reach-20, unholy) +33, Damage 3d8+17 bludgeoning plus 1d6 spirit plus Improved Grab
Melee Tail (evil, magical, reach-20, unholy) +33, Damage 3d6+17 slashing plus 1d6 spirit
Melee Gearblade (disarm, magical, unholy, versatile-b) +33, Damage 3d12+17 slashing plus 1d6 spirit

Abilities

+1 Status to All Saves vs. Magic
Clockwork Brain — A second brain, made of clockwork, is implanted in the Inkmaster's skull. Any time he makes a Will save, he rolls twice and takes the higher result.
Paralyzing Gaze (aura, divine, visual) — 30 feet. A non-evil creature that ends its turn in the aura must attempt a DC 35 Fortitude save. If it fails, it's Slowed 1 for 1 round, and if it critically fails, it is instead Paralyzed for 1 round.
Succor Vulnerability — A shemhazian's mutilation is a part of them, and they can't bear to see it reversed. The first time each round that a creature heals from damage the shemhazian dealt on their last turn, the demon takes 3d6 mental damage.
Tail Whip
Enfeebling Bite (divine) — If the shemhazian's jaws Strike damages a creature, the target is Enfeebled 3. The target can attempt a DC 37 Fortitude save to reduce this to Enfeebled 1 (or be unaffected on a critical success).
Focused Gaze (concentrate, divine, incapacitation, visual) — The shemhazian focuses their gaze on a non-evil creature they can see within 30 feet. If that creature isn't already slowed by the shemhazian's paralyzing gaze, it must attempt a save against the shemhazian's paralyzing gaze. If that creature is Slowed, it must succeed at a DC 35 Fortitude save or be Paralyzed for 1 round. A shemhazian can't use this ability against the same creature more than once per round.
Rend — Claw

A Rend entry lists a Strike the monster has.

Requirements The monster hit the same enemy with two consecutive Strikes of the listed type in the same round.

Effect The monster automatically deals that Strike's damage again to the enemy.
Improved Grab
Divine Innate Spells DC 37, attack +27
7th Divine Decree, Fly, True Seeing
5th Dimension Door (×2), Prying Eye (×3)
4th Clairvoyance (×3)
2nd Invisibility

WORKS WELL WITH

SniperLAND / AERIALSafe ranged damage keeps landing while the huge reach threat and gaze aura occupy the whole front line.
FlankerLAND / AERIALA mobile skirmisher can slip past the long reach to exploit Off-Guard targets left slowed or enfeebled by the aura.
WeaverLAND / AERIALExtra debuffs stack on top of the enfeebling bite and paralyzing gaze, compounding save pressure across the whole party.

PUNISHES

✖ clumping✖ melee reliance✖ healing reliance✖ low Will or Fortitude saves
Avoid stacking another huge reach-based Anvil; the combined zone denial leaves no safe ground for the party to maneuver.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #161: Belly of the Black Whale.

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