Tupilaq
Creature 7 — construct
FlankerSnareLANDAQUATICconstruct
A tupilaq is an artistically crafted construct carved from animal bones (typically whale or walrus) and imbued with the express purpose of eviscerating its creator's enemies. A tupilaq manifests from hateful magic—such a thing can only be created by someone who believes they were grievously wronged. When a terrible, unforgivable crime is committed against someone with great skill at carving and who has knowledge of the proper ritual, the aggrieved can channel their grief and hate through whisper
Source: pathfinder-monster-core-2
Perception +16; darkvision
Skills athletics +15
Str
+2
Dex
+6
Con
+4
Int
-5
Wis
+3
Cha
-5
AC 26 ((22 when broken))
Fort +17
Ref +15
Will +12
HP 90
Immunities mental
Speed 40 feet, swim 40 feet
Offense
Melee Jaws (agile, finesse) +19, Damage 2d8+5 slashing plus Grab
Abilities
Construct Armor (Hardness 8) — Like normal objects, a tupilaq has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness.
Once a tupilaq is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks, it loses its Hardness, and its Armor Class is reduced to 22.
Once a tupilaq is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks, it loses its Hardness, and its Armor Class is reduced to 22.
Carver's Curse — When a tupilaq is created, the curse imparted by its creator manifests in the form of a single 3rd-rank primal spell the tupilaq can cast three times per day. The particular spell is a reflection of the creator's wish for vengeance. By default, and for a found or summoned tupilaq, this spell is Fireball.
Grab —
Primal Innate Spells DC 24, attack +16
3rd Fireball (×3)
WORKS WELL WITH
AnvilLAND / AQUATICA frontline body holds the party's attention while the fast, small tupilaq slips past to bite an isolated target and retreat before a Reactive Strike can land.
WeaverLAND / AQUATICA caster's battlefield control keeps targets from repositioning long enough for the fast, agile tupilaq to close in, bite, and Grab before slipping away again.
SniperLAND / AQUATICA ranged attacker can finish off a target the tupilaq has already Grabbed and pulled away from its allies.
PUNISHES
✖ isolated targets✖ low Fortitude✖ slow parties
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Tupilaq in the encounter builder — free, no install.
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