Tyrannosaurus Imperator
Creature 14 (rare) — animal, dinosaur
Pre-Remaster content. May include legacy alignment.
CrasherAnvilLANDanimaldinosaur
Widely regarded as the king of the dinosaurs, the tyrannosaurus is a massive predator with a wide mouth filled with viciously sharp teeth. Thundering beasts of fury and hunger, tyrannosauruses are bold and fearless carnivores that eagerly bite off great hunks of large prey and swallow smaller prey-such as most humanoids-in a single gulp. Although they can subsist on carrion, tyrannosaurs prefer live prey. Tyrannosauruses stand on two wide, powerful hind legs that allow them to run quickly, and
Source: fists-of-the-ruby-phoenix-bestiary (Pre-Remaster)
Perception +25; low-light-vision, scent (imprecise) 60 feet
Skills acrobatics +20, athletics +30
Str
+9
Dex
+2
Con
+5
Int
-4
Wis
+3
Cha
+0
AC 35
Fort +27
Ref +20
Will +25
HP 260
Speed 40 feet
Offense
Melee Jaws (deadly-d12, reach-20, unarmed) +28, Damage 3d12+12 piercing plus Grab
Melee Foot (reach-15, unarmed) +28, Damage 3d10+12 bludgeoning
Abilities
Fling —
Pin Prey —
Swallow Whole (attack) — Medium, 4d6+8 bludgeoning, Rupture 34
The monster attempts to swallow a creature of the listed size or smaller that it has grabbed or restrained in its jaws or mouth. If a swallowed creature is of the maximum size listed, the monster can't use Swallow Whole again. If the creature is smaller than the maximum, the monster can usually swallow more creatures; the GM determines the maximum. The monster attempts an Athletics check opposed by the grabbed creature's Reflex DC. If it succeeds, it swallows the creature. The monster's mouth or jaws no longer grab a creature it has swallowed, so the monster is free to use them to Strike or Grab once again. The monster can't attack creatures it has swallowed.
A swallowed creature is Grabbed, is Slowed 1, and has to hold its breath or start suffocating. The swallowed creature takes the listed amount of damage when first swallowed and at the end of each of its turns while it's swallowed. If the victim Escapes this ability's grabbed condition, it exits through the monster's mouth. This frees any other creature grabbed in the monster's mouth or jaws. A swallowed creature can attack the monster that has swallowed it, but only with unarmed attacks or with weapons of light Bulk or less. The swallowing creature is Off-Guard against the attack. If the monster takes piercing or slashing damage equaling or exceeding the listed Rupture value from a single attack or spell, the swallowed creature cuts itself free. A creature that gets free by either Escaping or cutting itself free can immediately breathe and exits the swallowing monster's space.
Effect: Engulf and Swallow Whole
If the monster dies, a swallowed creature can be freed by creatures adjacent to the corpse if they spend a combined total of 3 actions cutting the monster open with a weapon or unarmed attack that deals piercing or slashing damage.
The monster attempts to swallow a creature of the listed size or smaller that it has grabbed or restrained in its jaws or mouth. If a swallowed creature is of the maximum size listed, the monster can't use Swallow Whole again. If the creature is smaller than the maximum, the monster can usually swallow more creatures; the GM determines the maximum. The monster attempts an Athletics check opposed by the grabbed creature's Reflex DC. If it succeeds, it swallows the creature. The monster's mouth or jaws no longer grab a creature it has swallowed, so the monster is free to use them to Strike or Grab once again. The monster can't attack creatures it has swallowed.
A swallowed creature is Grabbed, is Slowed 1, and has to hold its breath or start suffocating. The swallowed creature takes the listed amount of damage when first swallowed and at the end of each of its turns while it's swallowed. If the victim Escapes this ability's grabbed condition, it exits through the monster's mouth. This frees any other creature grabbed in the monster's mouth or jaws. A swallowed creature can attack the monster that has swallowed it, but only with unarmed attacks or with weapons of light Bulk or less. The swallowing creature is Off-Guard against the attack. If the monster takes piercing or slashing damage equaling or exceeding the listed Rupture value from a single attack or spell, the swallowed creature cuts itself free. A creature that gets free by either Escaping or cutting itself free can immediately breathe and exits the swallowing monster's space.
Effect: Engulf and Swallow Whole
If the monster dies, a swallowed creature can be freed by creatures adjacent to the corpse if they spend a combined total of 3 actions cutting the monster open with a weapon or unarmed attack that deals piercing or slashing damage.
Tail Swipe — The tyrannosaurus sweeps its tail in a 15-foot cone, dealing 4d8+12 bludgeoning damage to all creatures in the cone. Creatures in the area must attempt a DC 34 Reflex save.
Critical Success The creature is unaffected.
Success The creature takes half damage.
Failure The creature takes full damage and falls Prone.
Critical Failure The creature takes double damage, is pushed back 10 feet, and falls prone.
Critical Success The creature is unaffected.
Success The creature takes half damage.
Failure The creature takes full damage and falls Prone.
Critical Failure The creature takes double damage, is pushed back 10 feet, and falls prone.
Trample — Huge or smaller, foot, DC 34 Reflex
The monster Strides up to double its Speed and can move through the spaces of creatures of the listed size, Trampling each creature whose space it enters. The monster can attempt to Trample the same creature only once in a single use of Trample. The monster deals the damage of the listed Strike, but trampled creatures can attempt a basic Reflex save at the listed DC (no damage on a critical success, half damage on a success, double damage on a critical failure).
The monster Strides up to double its Speed and can move through the spaces of creatures of the listed size, Trampling each creature whose space it enters. The monster can attempt to Trample the same creature only once in a single use of Trample. The monster deals the damage of the listed Strike, but trampled creatures can attempt a basic Reflex save at the listed DC (no damage on a critical success, half damage on a success, double damage on a critical failure).
Grab —
WORKS WELL WITH
WeaverLANDA weaver herds enemies into the tyrannosaurus's extended reach and trample path.
MenderLANDA mender sustains the tyrannosaurus through attrition so its grab-and-swallow chain stays active.
SniperLANDA sniper finishes creatures flung or weakened by the tyrannosaurus without entering its reach.
PUNISHES
✖ clumping✖ standing still✖ melee reliance
Works well with · Punishes · Pairing advice
Unlock with Tactics
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