Vicious Army Ant Swarm
Creature 12 (rare) — animal, swarm
Pre-Remaster content. May include legacy alignment.
CrasherLANDVERTICALanimal
An army ant swarm is a terrifying carpet of stinging insects that devours all in its path.
Source: kingmaker-bestiary (Pre-Remaster)
Perception +23; darkvision, scent (imprecise) 30 feet
Skills athletics +16
Str
-2
Dex
+5
Con
+7
Int
-5
Wis
+5
Cha
-4
AC 32
Fort +25
Ref +23
Will +19
HP 155
Immunities precision, swarm-mind
Resistances bludgeoning 8, piercing 15, slashing 15
Weaknesses area-damage 15, splash-damage 15
Speed 30 feet, climb 30 feet
Abilities
Swarm Mind — This monster doesn't have a single mind (typically because it's a swarm of smaller creatures), and is immune to mental effects that target only a specific number of creatures. It is still subject to mental effects that affect all creatures in an area.
Cling —
Swarming Bites (concentrate, manipulate) — Each enemy in the swarm's space takes 7d6 piercing damage (DC 31 Fortitude save). A creature that fails its save against Swarming Bites becomes Clumsy 1 for 1 round. If the creature attempts a concentrate or manipulate action while affected, it must succeed at a DC 5 Flat check or the action is lost; roll the check after spending the action, but before any effects are applied.
WORKS WELL WITH
AnvilLAND / VERTICALAn Anvil can trap enemies within the swarm's damaging space while absorbing counterattacks.
WeaverLAND / VERTICALA Weaver can herd enemies into the swarm's space with forced movement.
ShadeLAND / VERTICALA Shade can ambush distracted enemies who are occupied by the swarm's area threat.
PUNISHES
✖ clumping✖ melee reliance
Works well with · Punishes · Pairing advice
Unlock with Tactics
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