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War Sauropelta

Creature 12 (uncommon) — animal, dinosaur

Pre-Remaster content. May include legacy alignment.

AnvilCrasherLANDanimaldinosaur

Source: extinction-curse-bestiary (Pre-Remaster)

Perception +23; low-light-vision
Skills athletics +25
Str
+7
Dex
+2
Con
+7
Int
-4
Wis
+4
Cha
+0
AC 34 Fort +25 Ref +20 Will +22
HP 220
Immunities olfactory
Speed 25 feet

Offense

Melee Tail (backswing, reach-10) +24, Damage 3d8+13 bludgeoning plus Punishing Tail, Push
Melee Foot (unarmed) +24, Damage 3d6+13 bludgeoning

Abilities

Buck — DC 32 Reflex

Most monsters that serve as mounts can attempt to buck off unwanted or annoying riders, but most mounts will not use this reaction against a trusted creature unless the mounts are spooked or mistreated.

Trigger A creature Mounts or uses the Command an Animal action while riding the monster.

Effect The triggering creature must succeed at a Reflex saving throw against the listed DC or fall off the creature and land Prone. If the save is a critical failure, the triggering creature also takes 1d6 bludgeoning damage in addition to the normal damage for the fall.
Dogged PersistenceFrequency once per minute

Trigger The war sauropelta would be affected by the Immobilized, Paralyzed, Slowed, or Stunned conditions, or by an effect that would give it a penalty to its Speeds, from a source of 14th level or less

Effect The war sauropelta negates the triggering condition or effect.
Punishing Tail — A creature struck by the war sauropelta's tail must attempt a DC 32 Fortitude save. On a failure, it's Stunned 1; on a critical failure, it's Stunned 3.
Trample — Medium or smaller, foot, DC 32 Reflex

The monster Strides up to double its Speed and can move through the spaces of creatures of the listed size, Trampling each creature whose space it enters. The monster can attempt to Trample the same creature only once in a single use of Trample. The monster deals the damage of the listed Strike, but trampled creatures can attempt a basic Reflex save at the listed DC (no damage on a critical success, half damage on a success, double damage on a critical failure).
Push

WORKS WELL WITH

SniperLANDA Sniper attacks safely from range while the Anvil holds the line with reach and stuns.
WeaverLANDA Weaver can reposition enemies into the Anvil's reach and trample path.
MenderLANDA Mender sustains the Anvil's durability, letting it continue locking down the front line.

PUNISHES

✖ melee reliance✖ clumping✖ control effects
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #154: Siege of the Dinosaurs.

This stat block is Open Game Content, used under the Open Game License 1.0a (full license text) and not under the ORC License. The Section 15 copyright notice required by that license is reproduced in full on our licenses page.

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