Whisper Dragon (Adult, Spellcaster)
Creature 11 — dragon, occult
WeaverCrasherLANDAERIALdragonoccultmental
Whisper dragons are keen collectors of rumors and secrets who spend centuries honing their information networks and relationships. They generally do so not out of an intent to hold the information over others or to use for their own machinations, but simply because the process of learning and gathering information is fulfilling. Their hoards are sparse compared to those of other dragons, as they hold their true treasures—secrets—in their minds.
Source: pathfinder-monster-core-2
Perception +21; darkvision, scent (imprecise) 60 feet; (+23 to Sense Motive)
Languages common, draconic, empyrean, fey; Telepathy 100 feet
Skills acrobatics +17, athletics +19, deception +18, diplomacy +20, intimidation +18, occultism +21, society +23, stealth +19, Underworld Lore +23
Str
+5
Dex
+3
Con
+4
Int
+7
Wis
+4
Cha
+6
AC 31
Fort +21
Ref +19
Will +24
HP 190
Immunities confused, paralyzed, sleep
Speed 50 feet, fly 170 feet
Offense
Melee Jaws (magical, reach-10) +24, Damage 2d12+11 piercing
Melee Claw (agile, magical) +24, Damage 2d10+11 slashing
Melee Tail (magical, reach-15) +22, Damage 2d10+11 bludgeoning
Abilities
Telepathy 100 feet (aura, magical, mental) — A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would.
+2 to Sense Motive —
Information Network — The dragon can attempt a Society check to Recall Knowledge in place of a check to Gather Information, recalling intelligence from prior informants.
+2 Status to All Saves vs. Occult —
Diplomatic Solution (emotion, incapacitation, mental, occult) —
Distracting Whisper (mental, occult) —
Cogitation Breath (mental, occult) — The dragon unleashes a befuddling miasma, dealing 10d6 mental damage in a 40-foot cone (DC 30 Will save). A creature that fails its save is Stupefied 1 (Stupefied 2 on a critical failure) for 1 minute. The dragon can't use Cogitation Breath again for 1d4 rounds.
Steal Knowledge (concentrate, mental, occult) — The dragon plucks a fragment of knowledge from the mind of a creature within 60 feet, choosing a skill to affect. The creature must attempt a DC 28 Will save.
Success The creature is unaffected.
Failure For the next minute, the creature takes a –1 status penalty to checks using that skill, and the dragon gets a +1 status bonus to using that skill.
Critical Failure As failure, but the penalty is –2 and the bonus is +2.
Success The creature is unaffected.
Failure For the next minute, the creature takes a –1 status penalty to checks using that skill, and the dragon gets a +1 status bonus to using that skill.
Critical Failure As failure, but the penalty is –2 and the bonus is +2.
Unveil Secret (fear, mental, occult) — The dragon delves into the mind of a creature within 60 feet to scour for secrets, learning something the creature would find embarrassing or shameful unless they succeed a DC 30 Will save. The target becomes Frightened 1 and can't reduce their frightened condition for 1 minute or until the dragon reveals the secret. As a reaction when the affected creature attempts a check, the dragon can reveal their secret to discomfit them, requiring them to roll twice and take the lower result; this is a misfortune effect.
Occult Prepared Spells DC 30, attack +22
5th Sending, Synaptic Pulse
4th Confusion, Detect Scrying, Rewrite Memory
3rd Dream Message, Hypercognition, Ring of Truth
2nd Clear Mind, Humanoid Form, See the Unseen
1st Command, Disguise Magic, Mindlink
Cantrips (5th) Daze, Detect Magic, Forbidding Ward, Message, Telekinetic Hand
Occult Innate Spells DC 30
5th Mind Probe
4th Clairvoyance (At Will), Suggestion
3rd Clairaudience (At Will), Mind Reading, Ring of Truth
2nd Embed Message
1st Charm
Cantrips (5th) Daze, Message
WORKS WELL WITH
AnvilLAND / AERIALA front-liner absorbs the dragon's melee strikes while its cone breath disorients grouped targets.
FlankerLAND / AERIALA mobile skirmisher exploits the stupefied condition the dragon's breath leaves behind.
PUNISHES
✖ clumping✖ low Will
Works well with · Punishes · Pairing advice
Unlock with Tactics
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