Woodweave Caterpillar
Creature 12 (rare) — animal, wood
CrasherAnvilLANDVERTICALanimalwood
Source: wardens-of-wildwood-bestiary
Perception +22; darkvision
Skills acrobatics +20, athletics +25, survival +20
Str
+7
Dex
+4
Con
+6
Int
-5
Wis
+4
Cha
-4
AC 33
Fort +24
Ref +20
Will +22
HP 255
Weaknesses axe-vulnerability 10, fire 10
Speed 40 feet, climb 40 feet
Offense
Melee Bite (reach-10) +25, Damage 3d10+13 piercing
Melee Bristles +25, Damage 3d8+13 piercing plus Penetrating Bristles
Melee Foot (unarmed) +23, Damage 3d10+11 bludgeoning
Abilities
Ferocity —
Reactive Strike (Special) — Bristles only. The woodweave caterpillar gains an extra reaction at the start of each of its turns that it can use only to make a Reactive Strike. It can't use more than one Reactive Strike triggered by the same action. In addition to the normal trigger, the caterpillar can make a Reactive Strike against a creature that touches it or an adjacent creature that attempts a melee Strike against it.
Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.
Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.
Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
Penetrating Bristles — On a critical hit with a bristles Strike, a woodweave caterpillar's bristles lodge in the target's body, causing severe pain and blood loss. They deal 3d6 bleed damage, and the target is Off-Guard as long as the persistent damage continues.
Trample — Medium or Smaller, foot, DC 32 Reflex
The monster Strides up to double its Speed and can move through the spaces of creatures of the listed size, Trampling each creature whose space it enters. The monster can attempt to Trample the same creature only once in a single use of Trample. The monster deals the damage of the listed Strike, but trampled creatures can attempt a basic Reflex save at the listed DC (no damage on a critical success, half damage on a success, double damage on a critical failure).
The monster Strides up to double its Speed and can move through the spaces of creatures of the listed size, Trampling each creature whose space it enters. The monster can attempt to Trample the same creature only once in a single use of Trample. The monster deals the damage of the listed Strike, but trampled creatures can attempt a basic Reflex save at the listed DC (no damage on a critical success, half damage on a success, double damage on a critical failure).
WORKS WELL WITH
AnvilLAND / VERTICALAn Anvil holds enemies in place, ensuring trample and bristles hit consistently.
WeaverLAND / VERTICALA Weaver groups enemies together to maximize trample damage.
FlankerLAND / VERTICALA Flanker capitalizes on the off-guard condition created by Penetrating Bristles.
PUNISHES
✖ clumping✖ standing still✖ melee reliance
Works well with · Punishes · Pairing advice
Unlock with Tactics
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