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Xotanispawn

Creature 17 (rare) — animal, fire, unholy

Pre-Remaster content. May include legacy alignment.

CrasherAnvilLANDSUBTERRANEANVERTICALanimalfireunholy

Xotanispawn are monstrous versions of scavenging beetle larvae that have been corrupted and mutated by feeding on the remains of Xotani the Firebleeder, a slain Spawn of Rovagug buried beneath Pale Mountain in Katapesh. These creatures look vaguely like the minute insects they once were, with a sclerotized head and chitinous body plates, six legs, and numerous dorsal spines lining the joints and edges of each segment. However, by feeding on the unholy remains of Xotani, the spawn have manifested

Source: age-of-ashes-bestiary (Pre-Remaster)

Perception +29; tremorsense (imprecise) 60 feet, darkvision
Skills athletics +34, stealth +31, survival +29
Str
+9
Dex
+6
Con
+8
Int
-5
Wis
+4
Cha
+5
AC 40 Fort +31 Ref +29 Will +23
HP 340
Immunities fire
Weaknesses cold 20
Speed 40 feet, burrow 40 feet, climb 40 feet

Offense

Melee Jaws (reach-10, unarmed) +30, Damage 4d8+9 piercing plus 2d8 fire plus Grab
Melee Claw (agile, reach-10, unarmed) +30, Damage 4d6+9 slashing plus 2d8 fire

Abilities

Tremorsense 60 feet — Tremorsense allows a monster to feel the vibrations through a solid surface caused by movement. It is an imprecise sense with a limited range (listed in the ability). Tremorsense functions only if the monster is on the same surface as the subject, and only if the subject is moving along (or burrowing through) the surface.
Light Blindness — When first exposed to bright light, the monster is Blinded until the end of its next turn. After this exposure, light doesn't blind the monster again until after it spends 1 hour in darkness. However, as long as the monster is in an area of bright light, it's Dazzled.
Explosion (fire) — When a Xotanispawn dies, it explodes, dealing 15d8 fire damage to creatures in a 30-foot emanation (DC 39 Reflex save).
Frightful Presence (aura, emotion, fear, mental) — 60 feet. DC 36 Will

A creature that first enters the area must attempt a Will save.

Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute.

Critical Success The creature is unaffected by the presence.

Success The creature is Frightened 1.

Failure The creature is Frightened 2.

Critical Failure The creature is Frightened 4.
Internal Furnace (fire) —
Breath Weapon (arcane, fire) — The Xotanispawn sprays a 60-foot cone of magma that deals 10d10 fire plus 2d6 persistent fire damage to all creatures in the area (DC 39 Reflex save).

The Xotanispawn can't use its Breath Weapon again for 1d4 rounds.
Heat Surge — When the Xotanispawn critically hits, its body surges with heat, increasing the damage of its Internal Furnace to 10d8 until the start of its next turn.
Grab

WORKS WELL WITH

WeaverLAND / SUBTERRANEAN / VERTICALThe Weaver can herd foes into clusters that the breath weapon and explosion punish most effectively.
FlankerLAND / SUBTERRANEAN / VERTICALThe Flanker exploits the grabbed target to land precision attacks while the Crasher holds it in place.
AnvilLAND / SUBTERRANEAN / VERTICALThe Anvil holds enemy attention at the front while the Crasher advances to unleash devastating area effects.

PUNISHES

✖ clumping✖ low Will✖ standing still
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #149: Against the Scarlet Triad.

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