Doomed
Lowers dying death threshold
Effective dying threshold = 4 - doomed value (at Doomed 3 you die at Dying 1). The reducer auto-enforces this on every path that changes Dying or Doomed (damage, Recovery Check, manual edits), so death is marked as soon as Dying reaches the lowered threshold. Doomed normally decreases by 1 after a full night’s rest.
This condition has a value: a higher value means a larger penalty.
Penalty type: status. Penalties of different types stack; identical types do not, only the largest applies.
Track Doomed automatically
PathfinderGM applies Doomed to a combatant and recalculates AC, saves, attacks and DCs for you, including stacking by penalty type.
Open in PathfinderGM →Other conditions
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