← Home

Clownish Curse

Rank 4 (uncommon) — arcane, occult (concentrate, curse, manipulate, mental, misfortune)

Source: Pathfinder #152: Legacy of the Lost God

Cast 2 actions
Components somatic, verbal
Range touch
Targets 1 creature
Duration varies
You afflict the target with a curse that causes it to emit ridiculous noises as it moves. Furthermore, the target's hands and feet become awkward and uncoordinated, as though it were wearing oversized gloves and shoes. **Critical Success** The target is unaffected. **Success** For 1 round, the target must roll twice and use the worse result whenever attempting an Acrobatics, Stealth, or Thievery check. If the target rolls a failure at an Acrobatics, Stealth, or Thievery check, it gets a critical failure instead. **Failure** As success, but the effect is 1 hour. **Critical Failure** As success, except the effect is permanent.

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder #152: Legacy of the Lost God, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

Full licenses · Privacy · Terms

Cast Clownish Curse in your encounter, tracked automatically, free, no install.

Open in PathfinderGM →